Fandom

Angry Birds Wiki

Epic Characters

Redirected from Angry Birds Epic Characters

3,198pages on
this wiki
Add New Page
Comments2 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

These are the characters that appear in Angry Birds Epic.


Birds

AB Epic Avatar Image 1

Red

The protector of the flock - A chivalrous and powerful warrior!


BASE STATISTICS:

HP: 36 / 45 / 54 / 63
ATTACK DAMAGE: 8 / 9 / 10 / 12


Knight classes

Red 1 (Transparent)
Intitial class

Location: South Beach

RedKnight1

Knight Attack

Red jumps to target enemy and deals damage equal to 115% AD. Forces target to attack Red for 3 turns.

RedKnight2

Knight Protect

Target receives 55% less damage. Lasts 2 turns.

Pros
Gives the highest defense boost of all Red's classes for one target and he can get enemies to attack him instead.

Cons
His defense boost is single-target, and he gets enemies to attack him every single turn. But, if you are fighting pirates, they won't attack Red because they are immune to harmful effects.

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star2Star2Star1

Guardian classes

Red 2 (Transparent)
Snoutling1 100

Location: Cobalt Plateaus

RedGuardian1

Guardian Overpower

Deals 95% AD damage. Lowers target attack power by 25% for 2 turns.

RedGuardian2

Guardian AuraOfFortitude

All birds take 25% less damage. Lasts 3 turns.

Pros
Can give defense boost to all birds and drop enemies' attack power.

Cons
His defense boost isn't too high. Deals less damage than other classes.

Power Star2Star2Star2Star0Star0 Boost Star2Star2Star2Star0Star0

Samurai classes

Red 3 (Transparent)
Snoutling1 115

Location: Limestone Lagoon (however, the trainer is built on Great Cliffs)

Dragon Strike

Samurai DragonStrike

Deals 3 x 50% damage.

Defensive Formation

Samurai DefensiveFormation

Target bird receives 50% less damage and all other birds receive 40% less damage. Lasts 1 turn.

Pros
Deals the highest overall damage of all Red's classes. Gives a better defense boost to all allies.

Cons
Its triple attack is ineffective against Ironclad units without any attack boosts and his defense boost lasts for one turn only.

Power Star2Star2Star2Star2Star0 Boost Star2Star2Star2Star2Star2

Paladin

Red 5 (Transparent)
LuckyCoin 90

Location: Star Reef

Holy Strike

Paladin HolyStrike

Deals 135% damage. Most hurt bird is healed by 40% of dealt damage.

Devotion

Paladin Devotion

Target receives 35% less damage and the Paladin takes the damage instead of the target bird. Lasts 3 turns.

Pros
Allows Red to heal his ally which can be powerful with class upgrades and legendary items.Defense boost also allows Red to tank his allies.

Cons
However this is extremely ineffective against high-damage AOE attacks, as they do not target a unit in particular.

Power Star2Star2Star2Star2Star1 Boost Star2Star2Star2Star1Star0

Avenger

Red 4 (Transparent)
Get 490 stars in total

Location: Account Settings Star Collection

Revenge

Avenger Revenge

Deals 80% damage. This damage is increased by 2% per 1% health lost.

IDareYou!

Avenger IDareYou!

Forces all enemies to attack target bird. Target takes 20% less damage. Lasts 2 turns.

Pros
Becomes powerful as his HP drops (Max 240% AD).

Cons
Getting healed lowers Red's attacks and the defense boost also makes enemies attack target birds. Defense boost is the lowest of all Red's classes.

Power Star2Star2Star2Star1Star0 Boost Star2Star0Star0Star0Star0

Ronin

Red 6 (Transparent)
Japan exclusive class (Only in Japanese ABE) (Stronger Version of Knight)

Location: South Beach

RedKnight1

Knight Attack

Deals 125% damage, forces target to attack Red for 3 turns.

RedKnight2

Knight Protect

Target receives 55% less damage, last 2 turns.

Pros
Gives the highest defense boost of all Red's classes and he can get enemies to attack him instead.

Cons
His defense boost is single-target, and he gets enemies to attack him every single turn. But, if you are fighting pirates, they can choose not to attack Red.

Power Star2Star2Star2Star2Star0 Boost Star2Star2Star2Star2Star0

Stone Guard

Red 7 (Transparent)
LuckyCoin 275 (Until the Into the Jungle event is over) or Collect 20 AncientFeathers,
25 AncientFlowers, 40 AncientTusk, 40 AncientStonePiece, and 35 Onestar2

Location: Into the Jungle Event

FeralAssault

Feral Assault

Deals 2 x 60% damage. Targets suffering from negative effects receive 150% damage.

AncestralProtection

Ancestral Protection

Target is protected for 3 turns. Attackers deal -40% damage after attacking the target. Lasts 3 turns.

Pros
Deals more damage to enemies affected by harmful effects, making him more useful when fighting with classes like Rainbird and Skulkers. His shield also reduces the damage enemies deal.

Cons
Ancestral Protection applies a harmful effect on the enemy that reduces the damage rather than applying a helpful effect that directly reduces damage, making it ineffective against pirates. It is also ineffective against Wizard Pigs and Brutes as their charge attacks often drain time off the damage reduction.

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star2Star1Star0

Rage Chili

RedKnight3

Red ragechili

Red deals 500% AD to the enemy with the most health.


Rage Chili

RedKnight3

Red ragechili - Arena

Red only deals 350% AD to the enemy with the most health.

AB Epic Avatar Image 2

Chuck

A master of wizardry, whose spells can wipe out an entire group of enemies!


BASE STATISTICS:

HP: 18 / 22 / 27
ATTACK DAMAGE: 12 / 14 / 17


Mage classes

Chuck 1 (Transparent)
Intitial class

Location: South Beach Pig Prison

ChuckMage1

Mage Storm

Chuck deals damage equal to 55% AD to all enemies, regardless of who is targeted.

ChuckMage2

Mage ShockShield

Chuck encloses himself or target ally with an electric shield. Enemies who come into contact with the target are dealt 75% of Chuck's AD. The shield remains active for 3 turns.

Pros
Attacks everyone and he can give his ally a shock shield.

Cons
Only one bird is given a shock shield each turn.

Power Star2Star2Star1Star0Star0 Boost Star2Star2Star1Star0Star0

Lightning bird classes

Chuck 2 (Transparent)
Snoutling1 115

Location: Cobalt Plateau

EnergyDrain

LightningBird EnergyDrain

65% chance to immediately remove helpful effects from all enemies. Deals 45% damage.

LightningFast

LightningBird LightningFast

Target bird immediately attacks a random enemy.

Pros
Wipes out the passive effects of enemies. Makes any bird attack during his turn.

Cons
Deals less damage than Mage. The bird he makes attack will only attack a random and using it on himself is just a normal attack.

Power Star2Star2Star0Star0Star0 Boost N/A

Rainbird

Chuck 3 (Transparent)
Snoutling1 200

Location: Pirate Coast

AcidRain

Rainbird AcidRain

Deals 20% damage to all enemies. Targets also take 35% damage per turn for the next 3 turns.

HealingRain

Rainbird HealingRain

Removes all harmful effects from target. All birds are healed by 20% of Chuck's health.

Pros
Poisons everyone except pirates. The only class that can do direct healing and cancels bad status effects. Healing is very strong when Chuck's maximum health is high.

Cons
Its attack is ineffective against ironclad enemies.

Power Star2Star2Star2Star2Star0 Boost Star2Star2Star2Star2Star0

WizardBanner

Chuck 4 (Transparent)
Snoutling1 500

Location: Snowy Peak

ChainLightning

Wizard ChainLightning

Deals 100% damage. Lightning strikes 3 other targets, getting weaker with each jump. (Each jump deals 67%, 45%, 30% damage. Target is selected randomly.

Energize

Wizard Energize

Each attack on the target fills the Rage Chili by 5% and has a 20% chance to stun the attacker for 2 turns. Lasts 3 turns.

Pros
The most powerful class of all, making it possible to damage ironclad pigs and he can produce a stun shield and boost rage chili.

Cons
It is the only class that can't damage every pig on screen (unless there are only 1-4 pigs on the battlefield).

Power Star2Star2Star2Star2Star2 Boost Star2Star2Star2Star2Star1

Thunderbird

Chuck 5 (Transparent)
LuckyCoin 275

Location: Giant Red Valley (Friendship gate access only)/Shop

ThunderClap

ThunderBird Thunderclap

Deals 45% damage to all enemies. The selected target takes +25% damage for 3 turns.

RageOfThunder

ThunderBird RageOfThunder

Enemies attacking any birds receive 35% damage per attack. Lasts 3 turns.

Pros
Drop enemies' defense. Unlike Mage, everyone gets the lightning shield.

Cons
None.

Power Star2Star2Star2Star0Star0 Boost Star2Star2Star2Star1Star0

ArchmageBanner (Google Play's Summer Sale)

Chuck 6 (Transparent)

Location: South Beach Pig Prison

ChuckMage1

Mage Storm

Chuck deals damage equal to 61% AD to all enemies, regardless of who is targeted.

ChuckMage2

Mage ShockShield

Chuck encloses himself or target ally with an electric shield. Enemies who come into contact with the target are dealt 83% of Chuck's AD. The shield remains active for 3 turns.

Pros
10% boosted efficiency class of normal Mage.

Cons
Still, only one bird is given a shock shield each turn.

Power Star2Star2Star2Star0Star0 Boost Star2Star2Star2Star0Star0

Illusionist

Chuck 7 (Transparent)
LuckyCoin 275 (Until the Sonic Dash event is over) or Collect 5 BlueSilkCloth, 10 Prickel, 20 GoldRing, 25 RedRope and 30 WhiteWool

Location: Sonic Dash event

DancingSpark

Dancing Spark

Deals 80% damage, 25% of dealt damage to target is applied to all other enemies, last 3 turns.

TBA

Mirror Image

Creates mirror image of the target, which attacks a second time, dealing 50% damage. Last 2 turns.

Pros
Chuck's Dancing Spark ability is versatile as it can deal high damage to ironclads and attacking the target dealing damage to other pigs. Few pigs with dodging can be dealt this damage. The Mirror Image is good for dealing multiple attacks with classes such as Samurai, Stone Guard, Priestess, Cannoneer and Marksmen and there are multiple strategies.
1) With priestess' Angelic Touch, birds will receive more healing.
2) With the Marksmen's Volley, enemies will deal more damage.

Cons
Dancing spark's effect is useless on target that are immune to harmful effects. Mirror Image may not be helpful against Ironclads (unless you use high damage dealing birds).

Power Star2Star2Star1Star0Star0 Boost Star2Star2Star2Star2Star0

Rage Chili

RedKnight3

Chuck ragechilli

Immediately launch 5 attacks from random birds to random enemies.


Rage Chili

RedKnight3

Chuck ragechilli - Arena

Immediately launch 3 attacks from your birds.

Matilda Epic Avatar

Matilda

A strong healer who also packs quite a punch!


Cleric

Matilda 1 (Transparent)
Intitial class

Location: Matilda's Garden

HealingStrike

HealingStrike

Deals 100% damage. All birds are healed by 20% of the dealt damage.

HealingShield

HealingShield

If any bird takes damage, all birds are healed by 15% of the taken damage. Lasts 3 turns.

Pros
Heals all birds every attack. The healing shield works as the defense shield (same as reducing 15% damage from enemies) but also heals others.

Cons
The healing shield doesn't heal too much, around 2-4 health for normal attacks and 40-60 health for big attacks.

Power Star2Star2Star0Star0Star0 Boost Star2Star0Star0Star0Star0

Druid

Matilda 2 (Transparent)
Snoutling1 200

Location: Limestone Lagoon

ThornyVine

ThornyVine

Deals 35% damage. Target also takes 100% damage per turn for the next 3 turns.

Regrowth

Regrowth

Heals target by 22% of Matilda's HP and all other birds by 10%.

Pros
Heals birds directly. One of the strongest poison ability in the entire game (335% in total). Attack and healing are both high.

Cons
The target bird gets full healing while the other birds get half the healing, so this won't be of much use when all allies are in need of equal or high healing.

Power Star2Star2Star2Star2Star2 Boost Star2Star2Star1Star0Star0

Princess

Matilda 3 (Transparent)
Snoutling1 250

Location: Star Reef

RoyalOrder

RoyalOrder

Deals 125% damage. Forces all enemies to attack the bird with most health for 3 turns.

RoyalAid

RoyalAid

Removes all harmful effects from target bird. Target is healed by 30%.

Pros
Matilda can get people to attack target with most through every attack and her healing is also increased.

Cons
Keep in mind that this forces all pigs to attack bird with highest health so if you're fighting chronicle cave, this is not recommended. But, since pirates will be immune to this, it won't be bad to take princess to pirate pig battles.

Power Star2Star2Star2Star0Star0 Boost Star2Star2Star2Star0Star0

Priestess

Matilda 4 (Transparent)
Snoutling1 2000

Location: Cobalt Plateaus (2nd trainer)

AngelicTouch

Angelic Touch

Deals 2 x 55% damage. Birds attacking this target regain 5% of their maximum health. Lasts 3 turns.

SpiritLink

Spirit Link

Connect to target bird. All connected birds share received healing (except potions). Lasts 3 turns.

Pros
Heals everyone if Matilda attacks when the spirit link is activated. And when she uses the rage ability, all birds are healed completely.

Cons
Secondary skill is almost useless if there are no target pigs by Angelic Touch. Priest is not recommended for pirate pig levels.

Power Star2Star2Star1Star0Star0 Boost Star2Star2Star0Star0Star0

Bard

Matilda 5 (Transparent)
LuckyCoin 95

Location: Northern Sea

HeavyMetal

Heavy Metal

Deals 160% damage. 15% chance to stun target for 1 turn.

SoothingSong

Soothing Song

All birds are healed by 10%. They also heal for 5% health per turn for the next 3 turns.

Pros
The most powerful class of all. Has 15% chance to stun (20% if equipped with specific items) and her healing will also put a regeneration effect.

Cons
Doesn't heal too much (only 25% in total). Indirect healing can be dispelled by some pigs.

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star2Star2Star0

Moon Priestess (Full Moon Sale)

Moon Priestess

Location: Matilda's Garden

HealingStrike

Healing Strike

Deals 110% damage. All birds are healed by 20% of the dealt damage.

HealingShield

Healing Shield

If any bird takes damage, all birds are healed by 15% of the taken damage. Lasts 3 turns.

Pros
Deals 10% more damage than Cleric, which also results in 10% more healing.

Cons
The healing shield doesn't heal too much, around 2-4 health for normal attacks and 40-60 health for big attacks.

Power Star2Star2Star0Star0Star0 Boost Star2Star0Star0Star0Star0

Witch

Matilda 6 (Transparent)

Location: Halloween event

???

Sinister smite

Deals 160% damage. Target takes 15% of dealt damage and Matilda is healed by the same amount. Last 3 turns.

Capture

Giant Growth

Increases attack power and health by 20%. Last 3 turns.

Pros
Deals very high damage and enemies recieve damage and heals Matilda. The Giant growth ability is very good ability for double effects of healing and attack boost the bird's powers.

Cons
Sinister Smite does not work against immune/pirate pigs. Also the Giant Growth ability can be dispelled and is weak if you are healing with any negative effects that reduce or remove healing . Also high damage is ineffective against passively dodging pigs like Prince Porky and ninjas.

Power Star2Star2Star2Star0Star0 Boost Star2Star2Star2Star2Star2

Rage Chili

RedKnight3

Matilda'sMedicine

All birds healed by 35% and all harmful effects are removed.


Rage Chili

RedKnight3

Matilda'sMedicine - Arena

All birds healed by 30% and the banner by 10% of their maximum health. All harmful effects are removed.

AB Epic Avatar Image 3

Bomb

Likes to beat up enemy with powerful attacks - one pig at a time.


Pirate

Bomb 1 (Transparent)
Intitial class

Location: Southern Cobalt Plateaus

Pummel

Pummel

Deals 100% damage.

Arrr!

Arrr!

All birds' attack power is increased by 25%. Lasts 3 turns.

Pros
Has higher attack power than other birds.

Cons
No defense or healing abilities, high damage is ineffective against Prince Porky.

Power Star2Star2Star2Star2Star0 Boost Star2Star2Star2Star0Star0

Cannoneer

Bomb 2 (Transparent)
Snoutling1 250

Location: Great Cliffs

CoverFire

CoverFire

Deals 3 x 30% damage. Lowers target attack power by 20% for 2 turns.

Counter

Counter

Target bird counters enemy attacks with an attack of its own with 40% attack power. Lasts 3 turns.

Pros
Does average damage, drops enemy attack power, counter ability can make allies attack enemies even when it is not their turn and triple attack makes him very effective against Prince Porky and Ninja Pigs.

Cons
Counter deals less damage than the birds' normal attack power, and attack power is lowest of all Bomb's classes.

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star2Star0Star0

Berserker

Bomb 3 (Transparent)
Snoutling1 500

Location: Snowy Peak

Enrage

Enrage

Deals 85% damage. The damage is increased by 1% per 2% filled Rage Chili.

Frenzy

Frenzy

Target bird takes 15% of its maximum health as damage but all enemies receive the same damage. (Note: this will take away 5% of your banner's maximum health.)

Pros
As the Rage Chili fills, attack power increases slightly (Max 127.5% AD).Frenzy attack can make it possible to damage Porky and Ninjas, even with high attack power.

Cons
The Frenzy attack may or may not be powerful based on the bird's maximum health, low maximum health birds will deal low damage. It is also not recommended to use Frenzy on birds that has too low HP or it may kill the bird (includes himself).

Power Star2Star2Star2Star2Star2 Boost Star2Star2Star0Star0Star0

Capt'n

Bomb 4 (Transparent)
Snoutling1 750

Location: Northern Sea

Raid

Raid

Immediately removes all helpful effects from target. Deals 90% damage.

WhipUp!

WhipUp!

Target bird takes 10% of its maximum health as damage but its attack power is increased by 60%. Lasts 3 turns.

Pros
Raid deals high damage and also removes helpful effects from pigs which can be very useful. Plus, the Whip Up move can boost attack power by a massive 60%!

Cons
Whip Up! is not recommended to use on birds that has too low HP or it may kill the bird (includes himself). Using Whip Up! on himself will cost an extra turn and it may attack with it's attack power boosted for only 2 turns (unless you use Chuck's Lightning Bird or Chuck's Rage Ability).

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star2Star2Star2

Sea Dog

Bomb 5 (Transparent)
LuckyCoin 275

Location: Cobalt Plateaus

HulkSmash

Hulk Smash

Deals 125% damage. The damage is decreased by 1% per 1% lost health.

GangUp

Gang Up

If target bird attacks, Bomb immediately attacks the same target. Lasts 2 turns.

Pros
Deals the highest damage out of all Bomb's classes and one of the most powerful class of all. The Gang Up attack makes bomb attack twice without losing a turn, also his attack power can be increased by healing him. Gang Up can be used with Chuck's Lightning Bird so that Bomb can attack 3 times (by combine Lightning Speed with Gang Up on other birds).

Cons
Becomes less powerful as HP drops.

Power Star2Star2Star1Star0Star0 Boost Star2Star2Star1Star0Star0

Corsair

Bomb 6 (Transparent)

Location: Elite Pirate

Pummel

Pummel

Deals 110% damage.

Arrr!

Arrr!

All birds' attack power is increased by 25%. Lasts 3 turns.

Pros
Deals 10% more damage than Pirate.

Cons
No defense or healing abilities, high damage is ineffective against Prince Porky.

Power Star2Star2Star2Star2Star0 Boost Star2Star2Star2Star0Star0

Frost Savange

Bomb 7 (Transparent)

Location: The Holidays Are Coming!

FrostStrike

Frost Strike

Deals 90% damage. Frozen targets will take 150% damage.

FreezingBarrier

Freezing Barrier

If any ally takes damage, attackers have a 25% chance of being frozen/stunned for 1 turn. Last 3 turns.

Pros
Frozen Barrier is useful to freeze an enemy when an ally is attacked especially by strong enemies, espically enemies that deals AoE/mulit-strike attacks. Stunned/Frozen targets are able to dealt more damage with Frost Strike.

Cons
Frozen barrier is useless on targets with the immune passive skill.

Power Star2Star2Star2Star2Star2 Boost Star2Star2Star2Star0Star0

Rage Chili

RedKnight3

Explode

Deals 150% damage to all enemies.


Rage Chili

RedKnight3

Explode - Arena

Deals 100% damage to all enemies.


Blue Jay, Jake and Jim

Jack of all trades. But they really excel in dealing tons of damage!


Tricksters

TheBlues 1 (Transparent)
Intitial class

Location: Southern Sea-4

ItchingPowder

ItchingPowder

Immediately removes all helpful effects from target. Deals 100% damage.

Cheer

Cheer!

Removes harmful effects from all birds. All birds' attack power is increased by 15%. Lasts 3 turns.

Pros
Removes harmful effects from birds and helpful effects from pigs, deals high damage, can also increase attack power by 15%. Attack power can be increased more if brought in with any one of Bomb's Pirate and Capt'n classes. Prince Porky (ally) can also help on increasing attack power (even when defense is reduced).

Cons
None.

Power Star2Star2Star0Star0Star0 Boost Star2Star2Star2Star2Star1

Rogues

TheBlues 2 (Transparent)
Snoutling1 200

Location: Pirate Coast

StickyGoo

StickyGoo

Deals 30% damage. Target also takes 90% damage per turn for the next 3 turns.

CupcakeTrap

CupcakeTrap

Forces all enemies to attack target bird and suffer 100% of their dealt damage. Lasts 2 turns.

Pros
Gives a poison/strangle effect to enemies (300% AD in total), works great when you're in a battle with a high health enemy. Cupcake Trap is useful if used with one of Red's shield effects, which damages the attackers and protects the target bird at the same time.

Cons
Sticky goo does not work on pirates and Cupcake Trap could be bad in some situations since it forces all enemies to attack target birds.

Power Star2Star2Star2Star2Star1 Boost Star2Star2Star0Star0Star0

Spies

TheBlues 3 (Transparent)
Snoutling1 300

Location: Winter Wonderland

SmokeBomb

SmokeBomb

Deals 85% damage. All other enemies receive 35% damage.

Glee

Glee

Target bird is healed for 15% of all damage dealt to the enemies. Lasts 3 turns.

Pros
Deals average damage to all enemies on screen, it can ignore all passive effects (ironclad, dodge, shield) as long as the target is not directly hit, and healing is effective against a stage with a lot of enemies.

Cons
Healing is only effective as long as the overall damage dealt to enemies is high. And healing can be dispelled by pigs before it even starts. Healing also charges an extra turn.

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star2Star2Star0

Marksman

TheBlues 4 (Transparent)
Snoutling1 500

Location: Bamboo Forest (Frienship Gate access only)

Volley

Volley

Deals 2 x 35% damage. Target suffers 25% damage per attack. Lasts 3 turns.

Ambush

Ambush

Target bird takes damage instead of Blues. If target bird is attacked, Blues counter with an attack of their own with 50% damage. Lasts 2 turns.

Pros
Marksmen's primary attack can be very effective when characters that do multiple strike attacks (Samurai, Cannoneer, Prince Porky, Priest) are around. Ambush is also efficient. Using it with one of Red's shield effect can protect the bird that takes damage.

Cons
Pirates are immune to the effects of Volley.

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star1Star0Star0

Skulked

TheBlues 5 (Transparent)
LuckyCoin 150

Location: Old Nesting Barrows

WeakSpot

WeakSpot

Deals 90% damage. Drops target's defense by 30% for 2 turns.

TricksyTrick

TricksyTrick

Target bird attacks a random target for 35% damage. Harmful side effects on this attack are applied to all enemies.

Pros
Drops enemies' defense. Tricksy Trick is very useful with any birds that applies harmful effects to all pigs such as:

  • Red as Knight that can force all pigs to attack Red.
  • Red as Guardian that can lower the attack power of all pigs, which is the same as when it is use on Bomb as Cannoneer.
  • Chuck as Thunderbird that can lower the defense of all pigs, which is the same as when it is use on The Blues as Skulkers itself.
  • Matilda as Druid that can damage all pigs by applying Thorny Vines.
  • Matilda as Bard that can apply 15% chance effect of stun to all pigs, in which it can stun 1 or more random pigs other than just it's target.
  • Matilda as Priestess that can applies Angelic Touch effect so all damaged or killed pigs heals the attacker (birds).
  • Bomb as Capt'n that can immediately remove all helpful effects from all pigs.

So it is not a bad idea if you brought Skulkers with any of these birds with you when facing non-pirate pigs such as pigs with either Dodge or Ironclad effect.

Cons
Tricksy Trick's effect is not applied to Pirates.

Power Star2Star2Star2Star2Star0 Boost Star2Star0Star0Star0Star0

Treasure Hunters

LuckyCoin ??? (if obtained after event)/Free(if obtained within event)

Location: Valentine`s Day (if obtained after ??? event, collect ??? ???, ??? ???, ??? ???, ??? ??? and ??? ???)

60px

Buy Some Time

Deals 115% damage. 65% chance to reset target's charge counter by 1.

60px

Untouchable

Target becomes immune to harmful effects and reflects them back. Last 3 turns.

Pros
They can resets an enemy's charge counter, Which is useful if a high damage or healing enemies is going to damage your birds or heal himself or other enemies. The Untouchable effect is useful at Witch Doctor or other pig that has very strong harmful effects.

Cons
The Buy Some Time attack doesn't always reset target's charge counter by 1. Also, the Untouchable helpful effect is not effectable on pirates since they are immune to harmful effects.

Power N/A Boost N/A

Rage Chili

RedKnight3

EggSurprise

Deals 200% damage to a random enemy, stun a random enemy for 1 turn, removes all helpful effects from a random enemy.


Rage Chili

RedKnight3

EggSurprise - Arena

Deals 160% AD damage to a random enemy, stuns a random enemy for 1 turn and removes all helpful effects from a random enemy.


Other birds

Imprisoned Chuck

He is caged in Pig Prison at the last wave. Destroy the cage to free Chuck! He also appears when the ninjas kidnap the birds (but only on the map).

Imprisioned Chuck

Imprisoned Chuck


PigAbilities1

Save Me!

Destroy the cage to save Chuck free! And if he is freed, he will knock out all pigs on the battlefield!

Mighty Eagle

ABEpicMightyEagle

Mighty Eagle takes the role of the class trainer and owner of Mighty Eagle's Dojo. He sells the classes for the birds in the class trainer and upgrades the classes' strength and health in the Mighty Eagle's Dojo. He can also be summoned in combat by using the mighty eagle's favourite dish where he will kill all enemies (including bosses) in one hit. He is different from what he looks like.

ABEpicTerence

Terence

Although not playable, Terence appears in Angry Birds Epic. He leads the player vs. player arena, and like his personality he shows no emotion. In the post-battle room, he replaces Red's head on the totem pole.

Sword Spirit

Sword Spirit


Sword Spirit

Sword Spirit appears on Old Nesting Barrows-4. He is Red with the avenger class equipped with Dragontooth and Dragonscale. However, he has the same attacks as Knight, except that his defense is for 3 turns. He guards the Mighty's Sword. Defeat him to unlock Mighty Eagle's Dojo. To defeat the sword spirit, the best birds recommended are Red , Matilda and The Blues . The Blues as Rogues is a good combination as after effects of the sticky goo and the cupcake trap work well to defeat the sword spirit


You can only use ONE bird for this battle.

PigAbilities1

Angry Bird

Charge 3 turns. Deals 405 damage.

RedKnight2

Fortify

Taken damage is reduced by 55%. Lasts 3 turns.

PigAbilities6

Duel of Honor

Potions are not allowed!

Mighty Eagle's Dojo

Mighty Eagle's Dojo

Mighty Eagle's Dojo is a place where the player can upgrade his/her birds' classes. It is unlocked after the player completes Old Nesting Barrows 4.

First release

Prior to v1.1.0, the Dojo used to sell Veteran(Bronze Medal (Veteran)), Elite(Silver Medal (Elite)) and Master(Gold Medal (Master)) upgrades for 500 Snoutlings, 2000 Snoutlings and 300 Lucky Coins respectively, but now there's a different way to upgrade classes.

Version 1.1

Version 1.1.0 introduced Mastery(Mastery) - a type of XP for classes. It can be earned by defeating pigs, can be bought in the Dojo and one can win mastery in Events. Instead of ranks, the classes now have levels. Each level grants the class a 10% increase in attack and health, meaning that a class will become level 1 if it wasn't upgraded, level 3 if it was a Veteran, level 5 if it was an Elite and level 7 if it was a Master.

Also, the 60% increase, which the player got by upgrading to Master, is no longer the max - the player can upgrade their classes even more. Level 10 is the max level for classes, which means that a 90% increase in attack and health is the highest possible at the moment. The amount of Mastery required to level up a class gets bigger every time a class is leveled up.

Apart from the new upgrade system, the Dojo has also received a new business system. As it was mentioned, Mastery can be bought in the Dojo, but since there's no limit to buying Mastery, instead of the "Sold Out" sign which used to appear when an upgrade is bought, a new purchase will appear meaning that there will always be 3 purchases available. The 5 Lucky Coins skip is still present. However, the time after which new purchases appear is now 24 hours instead of 3.

Version 1.1.1 made a few changes to the dojo as players complained that the mastery system was too slow. Firstly, the waiting time was changed from 24 hours to 3. Plus, Rovio also brought in a system that offered the player discounts for earning Mighty Eagles stamp cards, which are acquired by completing the Golden Pig Challenge 7 days in a row. The first stamp card gives 2% discount on Mastery with later stamp cards each adding on a smaller discount amount.

Pigs

AB Epic Avatar Image 4

Wizpig (Transparent) Wizpig

ABEpicHP (Transparent) HP

PigAbilities1

Black Storm

Charge: 2 turns. Deals N damage. Heals by 50% of dealt damage.

PigAbilities5

Power Up Shroom

Increases attack power by 100%. Lasts 3 turns.

PigAbilities6

Drain Life

Passive: Increases received healing by 100%.


Wizpig (Transparent) Wizpig

ABEpicHP (Transparent) HP

PigAbilities1

Black Storm

Charge: 2 turns. Deals N damage. Heals by 50% of dealt damage.

PigAbilities5

Dark Energy

Attackers receive M damage. Lasts 2 turns.

PigAbilities6

Drain Life

Passive: Increases received healing by 100%.


Wizpig (Transparent) Wizpig

ABEpicHP (Transparent) HP

PigAbilities1

Black Storm

Charge: 2 turns. Deals N damage. Heals by 50% of dealt damage.

PigAbilities4

Weaken

Charge: 2 turns. Reduces attack power of all enemies by 75%. Lasts 2 turns.

PigAbilities6

Drain Life

Passive: Increases received healing by 100%.


Wizpig (Transparent) Wizpig

ABEpicHP (Transparent) HP

PigAbilities4

Black Curse

Deals N damage to all enemies. Targets are cursed: If they take damage, their attackers are healed by 75% of their health. Lasts 3 turns.

PigAbilities5

Zombie Master

Target ally immediately attacks, dealing 200% damage.

PigAbilities6

Drain Life

Passive: Increases received healing by 100%.


DemonicWizPig Demonic Wizpig

ABEpicHP (Transparent) H

PigAbilities1

Black Magic

Charge: 3 turns. Deals N damage to all enemies.

PigAbilities5

Consume spirits

Consumes all spirit allies. Heals 20% health per consumed spirit. Currently reviving spirits only grant 10% health.

PigAbilities6

Demonic

"No Bird Can Defeat Me!" No seriously: you can't knock this guy out with any bird!


Valentine Wizpig

Easter Wizpig

Prince Porky Prince Porky

ABEpicHP (Transparent) HP

PigAbilities1

Vicious Backstab

Deals 3 x N damage.

PigAbilities6

Dodge

Can't take more than M per attack.


Prince Porky Prince Porky

ABEpicHP (Transparent) HP

PigAbilities1

Vicious Backstab

Deals 3 x N damage.

PigAbilities5

Tit for Tat

Increases dealt and suffering damage by 25%. Lasts 3 turns.

PigAbilities6

Dodge

Can't take more than M per attack.


Prince Porky Prince Porky (player)

ABEpicHP (Transparent) HP

PigAbilities1

Righteous Backstab

Deals 3 x 100% damage (he has a chance to deal critical damage).

PigAbilities5

Tit for Tat

All allies increase their attack power by 30% but also suffer 15% more damage. Lasts 3 turns.

PigAbilities1

Holy Hand Grenade

Rage Ability: Deals 600% damage to all enemies. All "Undead" enemies who are knocked out by the blast (or currently reviving) are removed from the battle.

Name in other languages

Language Name Meaning
RussianПринц Сало
Prints Salo
From "Сало" (Fat).
Chinese(zh-cn)波奇王子/(zh-tw)綠豬王子(zh-cn)Prince Porky/(zh-tw)Green Piggy Prince

ABEpicKingPig King Pig

ABEpicHP (Transparent) H

PigAbilities4

Burp

Deals N damage. Rage ability of target is blocked for 2 turns.

PigAbilities4

Weeping Cry

2 turns charge. The King cries and sobs. No effect at all! He's a wimp.

PigAbilities6

Annoying

Passive: Increases attack power of all allies by 20%.


DraculaKingPig Dracula King Pig

ABEpicHP (Transparent) H

PigAbilities4

Cursed Bite

Deals N damage. Heals for 100% of dealt damage for 3 turns.

PigAbilities1

Bat Swarm

Charge: 3 turns. Deals M damage to all enemies.

60px

Sweet Candy

Passive: All pigs are healed by 10% of their maximum health. Every 3 turns.


MerchantPig Piggy Mc'Cool/Merchant Pig

ABEpicHP (Transparent) HP

PigAbilities1

Pick Pocket

Deals 100% damage (he has a chance to deal critical damage) and steals 2-3 Snoutling1 from target.

Restock

Restock

Consumables used on the target have a 65% chance that they are restocked for free. Lasts 3 turns.

RageChili

Happy Hour!

Rage Ability. All birds are healed by 35%. Rage Chili is refilled by 35%.

A pig dressed as the Blues from the Toons episode "True Blue". This pig can be used as an ally for Daily Dungeons and Chronicle Cave. You can also visit his island, he has an Airship, all of the keys, the Diamond Anvil, the Golden Cauldron, and the Golden Rage Chili. His birds are Red (Paladin holding Titan's Wrath and Titan's Grip), Chuck (Wizard), Matilda (Bard), Bomb (Capt'n) and The Blues (Spies holding Angry Bird Plushes and The Sling).

Name in other languages

Language Name Meaning
RussianСвин Хрякович
Svin Hryakovich
From "Хряк" (Boar).
Chinese(zh-cn)麦酷小猪 /(zh-tw)麥酷小豬McCool Piggy

StickPig Stick Pig

ABEpicHP (Transparent) H

PigAbilities1

Poke

Deals N damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.



StickPig Stick Pig

ABEpicHP (Transparent) H

PigAbilities1

Poke

Deals N damage.



Farmer Farmer

ABEpicHP (Transparent) H

PigAbilities1

Headbutt

Deals N damage

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.



Worker Worker Pig

ABEpicHP (Transparent) H

PigAbilities1

Headbutt

Deals N damage.



PigGuard Pig Guard

ABEpicHP (Transparent) H

PigAbilities4

Tickle

Deals N damage. Empties the Rage Chili by 5%.



Archaeologist Archaeologist

ABEpicHP (Transparent) H

PigAbilities1

Headbutt

Deals N damage.



SoldierPig Soldier Pig

ABEpicHP (Transparent) H

PigAbilities1

Bash

Deals N damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.



BirdCatcher Bird Catcher

ABEpicHP (Transparent) H

PigAbilities4

Catch

Deals N damage. 5% chance to stun target for 1 turn.



Rogue Rogue

ABEpicHP (Transparent) H

PigAbilities1

Backstab

Deals 2X N damage.

PigAbilities2

Sneer

Laughs stupidly. No effect at all!



Rogue Rogue

ABEpicHP (Transparent) H

PigAbilities1

Backstab

Deals 2X N damage.



RogueLeader Rogue Boss

ABEpicHP (Transparent) H

PigAbilities1

Vicious Backstab

Deals 2x N damage.



RogueLeader Rogue Leader

ABEpicHP (Transparent) H

PigAbilities1

Over There

Charge: 2 turns. Commands all pigs to attack the same target. Lasts 2 turns.

PigAbilities1

Backstab

Deals 2x N damage.



WealthyRogue Wealthy Rogue

ABEpicHP (Transparent) H

PigAbilities8

Run away

Charge: 3 turns. Runs away, never to be seen again!

PigAbilities6

Full Pockets

Passive. Drops a snoutling after taking damage.

Wealthy Rogues appears randomly in some waves (levels, dungeons, caves, or castles). When defeated, 50 snoutlings are rewarded to the player, which provides an advantage when collecting them for class upgrades and potion upgrades.


Monty Monty

ABEpicHP (Transparent) HP

PigAbilities1

Sweet Stab

Immediately removes all helpful effects. Deals 2 x N damage.

PigAbilities5

Flash Bomb

Cause attackers to miss target pig with a 75% chance. Lasts 3 turns.



Monty Monty

ABEpicHP (Transparent) HP

PigAbilities7

Call for Help

Charge: 1 turn. Summons rogue allies.

PigAbilities6

Annoying

Passive: Increases attack power of all allies by 20%



LollyPopper Corporal

ABEpicHP (Transparent) H

PigAbilities1

Pummel

Deals N damage

PigAbilities3

Lick

Charge: 2 turns. Heals P health.



Corporal Lolly Popper (Level 4)

ABEpicHP (Transparent) 1011

PigAbilities1

Big Stick

Deals 80 damage.

PigAbilities3

Big Lick

Charge: 2 turns. Heals 556 health.



DesertPig Desert Pig

ABEpicHP (Transparent) H

PigAbilities4

Blinding Strike

Deals N damage. Lowers target attack power by 33% for 2 turns.



Desert Boss Desert Pig (level 17)

ABEpicHP (Transparent) 8154

PigAbilities4

Blinding Strike

Deals 653 damage. Lowers target attack power by 33% for 2 turns.



Tiny Snow Pig Tiny Snow Pig

ABEpicHP (Transparent) H

PigAbilities4

Chilly Blow

50% chance to immediately remove all helpful effects from target. Deals N damage.



Snow Pig Snow Pig

ABEpicHP (Transparent) H

PigAbilities4

Chilly Blow

50% chance to immediately remove all helpful effects from target. Deals N damage.



Lancer Lancer

ABEpicHP (Transparent) H

PigAbilities1

Poke

Deals N damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.



Golden Pig Golden Pig

ABEpicHP (Transparent) HP

PigAbilities4

Headbutt

Deals N damage. Empties the Rage Chili by 30%.



Golden Pig Golden Pig

ABEpicHP (Transparent) HP

PigAbilities4

Headbutt

Deals N damage. Empties the Rage Chili by 30%.

PigAbilities6

Full pockets

Passive: Passive. Drops a snoutling after taking damage.

Defeating this pig earns you a LuckyCoin.


Golden Pig Golden Pig

ABEpicHP (Transparent) HP

PigAbilities4

Headbutt

Deals N damage. Empties the Rage Chili by 30%

PigAbilities4

Wild Boar

Deals 2x M damage. 20% chance to stun target for 1 turn



Golden Pig Mother Of Golden Pigs

ABEpicHP (Transparent) HP

PigAbilities4

Golden Rage

Charge: 2 turns. Deals N damage and 100% chance to stun target for 1 turn. All other enemies receive M damage.

PigAbilities5

Pig Headed

Passive: Pig is stunned for 1 turn after attacking.

Defeating this pig earns you 10 LuckyCoin.


Farmer Smuggler

ABEpicHP (Transparent) H

PigAbilities1

Headbutt

Deals N damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.



Apprentice Apprentice

ABEpicHP (Transparent) H

PigAbilities1

Headbutt

Deals N damage.

PigAbilities5

Protective Bubble

Target receives 10% less damage. Lasts 3 turns.



Lumberjack Lumberjack

ABEpicHP (Transparent) H

PigAbilities1

Headbutt

Deals N damage.



Lawrence Lawrence

ABEpicHP (Transparent) H

PigAbilities4

Demoralizing Strike

3 turns charge. Deals N damage. Drops target's attack power by 90% for 4 turns.

PigAbilities4

Interrupting Impact

Deals 2x M damage. 25% chance to stun target for 1 turn.



Santa'sLittleHelper Santa's Little Helper

ABEpicHP (Transparent) H

PigAbilities1

Tickling Tickler

Deals N damage. Empties the Rage Chili by 5%.



Pyrobolist Pyrobolist

ABEpicHP (Transparent) H

PigAbilities1

Catch it!

Deals 3x N damage to all enemies.

PigAbilities1

High Explosive

Deals M damage to all if Pyrobolist is defeated.



Mechanic Mechanic

ABEpicHP (Transparent) H

PigAbilities1

Wrench Strike

Deals N damage.



Cute Cupid Cute Cupid

ABEpicHP (Transparent) H

PigAbilities1

Lovestruck Strike

Deals N damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.



Cupido Cupido

ABEpicHP (Transparent) H

PigAbilities4

Calming Smite

Deals N damage. Empties the Rage Chilli by 10%.

PigAbilities5

Angelic Protection

Target receives 15% less damage. Last 3 turns.



DarkCupid Dark Cupid

ABEpicHP (Transparent) HP

PigAbilities4

Reaping Swing

Deals N damage. The Dark Cupid is healed by H health for the next 3 turns.

PigAbilities4

Shattering Smite

Charge: 3 turns. Deals M damage and 100% chance to stun target for 1 turn. All other enemies receive O damage.

PigAbilities5

Pig Headed

Passive: Pig is stunned for 1 turn after attacking.


100px Lantern Pig

ABEpicHP (Transparent) HP

PigAbilities4

Blinding Light

Deals N damage. 25% chance to stun target for 1 turn.

PigAbilities5

Light The Way

Charge: 2 turns. Heals H health.



100px Party Guest

ABEpicHP (Transparent) HP

PigAbilities4

Sticky Smite

Deals N damage. 10% chance to freeze target. Lasts 1 turn.



PumpkinPig Pumpkin Pig

ABEpicHP (Transparent) HP

PigAbilities4

Smashing Pumpkins

Charge: 2 turns. Deals N damage. target covered in pumpkin receives 125% damage.

PigAbilities4

Sticky Pumpkin

Deals M damage to all enemies and covers them in pumpkin. Lasts 3 turns.



Flower Pig

Red Egg

Yellow Egg

White Egg

Black Egg

Blue Egg

Camera Pig

Sound Pig

Slate Pig

Best Boy

Torch Pig

Avid Fan

Funfair Visitor

Funfair Pal

Bavarian Piglette

Bombs

RoyalBomb Royal Bomb

ABEpicHP (Transparent) HP

PigAbilities1

Tick Tack

Charge: 2 turns. Deals N damage to all enemies and the bomb self-destructs.



TrapBomb Trap Bomb

ABEpicHP (Transparent) HP

PigAbilities1

Tick Tack

Charge: 2 turns. Deals N damage to all enemies and the bomb self-destructs.



TrapBomb Trap Bomb

ABEpicHP (Transparent) HP

PigAbilities1

Tick Tack

Charge: 3 turns. 3...2...1...Bomb goes out. Totally harmless!

PigAbilities1

Trigger

If it takes any damage it will explode, dealing N damage to all enemies!



TrapBomb Trap Bomb

ABEpicHP (Transparent) HP

PigAbilities5

Flash Bomb

Causes attackers to miss pigs with a 75% chance. Last 3 turns and the bomb self-destructs.

(Summoned by Shadow Pig, formerly called Flash Bomb)


TrapBomb Trap Bomb

ABEpicHP (Transparent) HP

PigAbilities1

Tick Tack

Charge: 2 turns. Deals N damage to all enemies and the bomb self-destructs.



UnderwaterMine Underwater Mine

ABEpicHP (Transparent) HP

PigAbilities1

Tick Tack

Charge: 2 turns. Deals N damage to all enemies and the bomb self-destructs.



Aid Bomb Aid Bomb

ABEpicHP (Transparent) HP

PigAbilities5

Healing Flash

Charge: 2 turns. Heals all allies for 30% health and the bomb self-destructs.


Note - Aid Bomb can quickly heal high-health bosses including Prince Porky in large numbers, so use Chuck to clear them out immediately. (Mage, Archmage, and Rainbird are recommended.)


SnowballBomb Snowball Bomb

ABEpicHP (Transparent) HP

PigAbilities1

Tick Tack

Charge: 2 turns. Deals N damage to all enemies and the bomb self-destructs.



Firecracker Firecracker

ABEpicHP (Transparent) HP

PigAbilities1

Big Bada Boom

Charge: 2 turns. Deals 3x N damage to all enemies and the bomb self-destructs.


Note - This is the strongest bomb in the game and can deal triple damage. So be careful!


Pirate Pigs

Pirate Pigs take the role of pirate enemies. Their "Dirty Tricks" passive ability makes them immune to all harmful effects.
313px-Pirate Pig

Matey Matey

ABEpicHP (Transparent) HP

PigAbilities4

Punch

Deals N damage. Target also takes m damage per turn for the next 2 turns.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


Pirate Pirate

ABEpicHP (Transparent) HP

PigAbilities4

Pillage

Deals 2x N damage. Lowers target's attack power by 20% for 1 turn.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


AirPirate Air Pirate

ABEpicHP (Transparent) HP

PigAbilities1

Air Assault

Deals 3x N damage.

PigAbilities5

Iron Will

Increases attack power by 50%. Lasts 3 turns.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


PirateVeteran Pirate Veteran

ABEpicHP (Transparent) HP

PigAbilities1

Seasoned Strike

Deals 3x N damage.

PigAbilities5

Counter

Target counters enemy attacks with its own attack, dealing 200% damage. Lasts 3 turns.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


PirateVeteran Pork Da Silva

ABEpicHP (Transparent) HP

PigAbilities1

Grappling Volley

Deals 2x N damage.

PigAbilities5

Critical Shot!

Target counters enemy attacks with its own attack, dealing 200% damage. Lasts 2 turns.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


Adventurer Adventurer

ABEpicHP (Transparent) HP

PigAbilities4

Whiplash

Immediately remove all helpful effects from target. Deals N damage.

PigAbilities5

Counter

Target counters enemy attacks with its own attack, dealing 200% damage. Lasts 3 turns.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


Submariner Submariner

ABEpicHP (Transparent) HP

PigAbilities1

Water Assault

Deals 3x N damage.

PigAbilities5

Iron Will

Increases attack power by 50%. Lasts 3 turns.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


Pigiana jones Pigiana Jones/Adventurer Pig (Player)

ABEpicHP (Transparent) HP

PigAbilities4

Whiplash

Immediately removes all helpful effects from target. Deals 100% damage (he has a chance to deal critical damage).

PigAbilities5

Counter

If the target is attacked, there is a 100% chance to counter with its own attack. Lasts 2 turns.

PigAbilities4

Whirlwind Whip

Rage ability, deals 170% damage to all enemies. 15% chance to stun for 1 turn.

Language Name Meaning
Chinese(zh-cn)印第安纳猪 /(zh-tw)養豬者(zh-cn)Indiana Pig /(zh-tw)Pig farmer

Brute Pig

Brute Pigs take the role of the berserkers or heavy damage dealers in this game. Most of them has have three turn charge attacks. They resemble Fat Pigs.

Brute Brute

ABEpicHP (Transparent) HP

PigAbilities1

Smash

Charge: 3 turns. Deals N damage.



BigPirate Big Pirate

ABEpicHP (Transparent) HP

PigAbilities1

Haymaker

Charge: 3 turns. Deals N damage to all enemies.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


CabinBoy Cabin Boy (level 5)

ABEpicHP (Transparent) 1500

PigAbilities1

Haymaker

Charge: 3 turns. Deals 180 damage to all enemies.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


BigPirate Big Sailor

ABEpicHP (Transparent) HP

PigAbilities1

Haymaker

Charge: 3 turns. Deals N damage to all enemies.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


Brawler Brawler

ABEpicHP (Transparent) HP

PigAbilities4

Whonk!

Charge: 3 turns. Deals N damage. 100% chance to stun target for 1 turn.

PigAbilities6

Wilding

Passive: Gains bonus attack power while the Rage Chili fills up.


Brawler Brawler

ABEpicHP (Transparent) HP

PigAbilities4

Huge Haymaker

Charge: 2 turns. Deals N damage to all enemies. 10% chance to stun target for 1 turns.

PigAbilities6

Wilding

Passive: Gains bonus attack power while the Rage Chili fills up.


FrankenPig FrankenPig

ABEpicHP (Transparent) HP

PigAbilities1

Stiff Touch

Charge: 3 turns. Deals N damage to target and M damage to all other enemies.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


Cave Brute Cave Brute

ABEpicHP (Transparent) HP

PigAbilities1

Haymaker

Charge: 3 turns. Deals N damage to all enemies.

PigAbilities6

Wilding

Passive: Gains bonus attack power while the Rage Chili fills up.


Frost Hog Frost Hog

ABEpicHP (Transparent) HP

PigAbilities4

Shattering Blow

Charge: 3 turns. Deals N damage. Target also takes m damage per turn for the next 3 turns.

PigAbilities6

Wilding

Passive: Gains bonus attack power while the Rage Chili fills up.


Primeval Frost Hog Primeval Frost Hog

ABEpicHP (Transparent) HP

PigAbilities4

Bone Shattering Blow

Charge: 3 turns. Deals N damage. 100% chance to stun target for 3 turns.

PigAbilities6

Wilding

Passive: Gains bonus attack power while the Rage Chili fills up.

Strategies - 1) Knight , Princess and Rogues . How it works - In most cases Red or Matilda will have the highest health. So force the Brute to attack those. Use the sticky goo to help you to take out some health. During the second charge use red's protect and cupcake trap to help you.


Battering Brute

Bunny Pig

Prop Pig

Cutter Pig

Zombie Pigs

These undead pigs take the role of zombie enemies. It takes 3 turns to revive to full health if knocked out (except Pharaoh Pig), unless all other pig allies are also knocked out.

Zombie Zombie

ABEpicHP (Transparent) HP

PigAbilities1

Smash!

Deals N damage.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


StinkyZombie Stinky Zombie

ABEpicHP (Transparent) HP

PigAbilities4

Stinky Breath

Charge: 2 turns. Deals N damage. Target also takes m damage per turn for the next 3 turns.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


ZombieKnight Zombie Knight

ABEpicHP (Transparent) HP

PigAbilities4

Weakening Strike

Deals N damage. Reduces target's attack power by 15%. Lasts 3 turns.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


Mummy Mummy

ABEpicHP (Transparent) HP

PigAbilities4

Sand Blast

Deals N damage. 5% chance to stun target for 1 turn.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


Wet Mummy Wet Mummy

ABEpicHP (Transparent) HP

PigAbilities4

Wet Sand Blast

Deals N damage. 10% chance to stun for 1 turn.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


StinkyStanley Stinky Stanley (Level 7)

ABEpicHP (Transparent) 2340

PigAbilities4

Om Nom Nom

Charge: 2 turns. Deals 360 damage. Heals by 200% of dealt damage.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


Voodoo Berserker Voodoo Berserker

ABEpicHP (Transparent) HP

PigAbilities4

Nom Nom

Charge: 2 turns. Deals N damage. Heals for 50% of dealt damage.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


Pharaoh Pharaoh Pig

ABEpicHP (Transparent) HP

PigAbilities4

Blinding Sand

Charge: 3 turns. Deals N damage to all enemies. Lowers attack power by 15% for 2 turns.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.


Lefty Lefty

ABEpicHP (Transparent) HP

PigAbilities4

Poisonous Breath

Deals N damage. Target also takes m damage per turn for the next 3 turns.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.

Defeat Wizpig to automatically defeat this pig.


Righty Righty

ABEpicHP (Transparent) HP

PigAbilities4

Weakening Strike

Deals N damage. Reduces target attack power by 15%. Lasts 3 turns.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.

Defeat Wizpig to automatically defeat this pig.


Knight of the Living Dead2 Knight of the Living Dead (Level 27)

ABEpicHP (Transparent) 33840 (42300)

PigAbilities1

Unstoppable Blow

Charge: 2 turns. Deals 1196 damage.

PigAbilities5

Rampage

Target has a 50% chance to deal critical damage. Last 3 turns.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.

A boss in Endless Winter


StinkyStanley Undead Bone Hunter (Level 39)

ABEpicHP (Transparent) 59850

PigAbilities4

Om Nom Nom

Charge: 2 turns. Deals 2016 damage. Heals by 200% of dealt damage.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.

Boss of Happy Spot


Ghost Pigs

Undead ghost pigs takes 2 turns to revive to full health if knocked out, unless all other pig allies are also knocked out.

Ship'sKobold Ship's Kobold

ABEpicHP (Transparent) HP

PigAbilities4

Scare

Deals N damage. 5% chance to stun target for 1 turn.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.


Water Horror Water Horror