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These are the characters that appear in Angry Birds Epic.


Birds

AB Epic Avatar Image 1

Red

The protector of the flock - A chivalrous and powerful warrior!


BASE STATISTICS:

HP: 36 / 45 / 54 / 63
ATTACK DAMAGE: 8 / 9 / 10 / 12


Knight classes

Red 1 (Transparent)
Intitial class

Location: South Beach

RedKnight1

Knight Attack

Red jumps to target enemy and deals damage equal to 115% AD. Forces target to attack Red for 3 turns.

RedKnight2

Knight Protect

Target receives55% less damage. Lasts 2 turns.

Pros
Gives the highest defense boost of all Red's classes for one target and he can get enemies to attack him instead.

Cons
His defense boost is single-target, and he gets enemies to attack him every single turn. But, if you are fighting pirates, they won't attack Red because they are immune to harmful effects.

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star2Star2Star1

Guardian classes

Red 2 (Transparent)
Snoutling1 100

Location: Cobalt Plateaus

RedGuardian1

Guardian Overpower

Deals 95% AD damage. Lowers target attack power by 25% for 2 turns.

RedGuardian2

Guardian AuraOfFortitude

All birds take 25% less damage. Lasts 3 turns.

Pros
Can give defense boost to all birds and drop enemies' attack power.

Cons
His defense boost isn't too high. Deals less damage than other classes.

Power Star2Star2Star2Star0Star0 Boost Star2Star2Star2Star0Star0

Samurai classes

Red 3 (Transparent)
Snoutling1 115

Location: Limestone Lagoon (however, the trainer is built on Great Cliffs)

Dragon Strike

Samurai DragonStrike

Deals 3 x 50% damage.

Defensive Formation

Samurai DefensiveFormation

Target bird receives 50% less damage and all other birds receive 40% less damage. Lasts 1 turn.

Pros
Deals the highest overall damage of all Red's classes. Gives a better defense boost to all allies.

Cons
Its triple attack is ineffective against Ironclad units without any attack boosts and his defense boost lasts for one turn only.

Power Star2Star2Star2Star2Star0 Boost Star2Star2Star2Star2Star2

Paladin classes

Red 5 (Transparent)
LuckyCoin 60 (75 Lucky Coins after an update)

Location: Star Reef

Holy Strike

Paladin HolyStrike

Deals 135% damage. Most hurt bird is healed by 40% of dealt damage.

Devotion

Paladin Devotion

Target receives 35% less damage and the Paladin takes the damage instead of the target bird. Lasts 3 turns.

Pros
Allows Red to heal his ally which can be powerful with class upgrades and legendary items.Defense boost also allows Red to tank his allies.

Cons
However this is extremely ineffective against high-damage AOE attacks, as they do not target a unit in particular.

Power Star2Star2Star2Star2Star1 Boost Star2Star2Star2Star1Star0

Avenger classes

Red 4 (Transparent)
Get 490 stars in total

Location: Account Settings Star Collection

Revenge

Avenger Revenge

Deals 80% damage. This damage is increased by 2% per 1% health lost.

IDareYou!

Avenger IDareYou!

Forces all enemies to attack target bird. Target takes 20% less damage. Lasts 2 turns.

Pros
Becomes powerful as his HP drops (Max 240% AD).

Cons
Getting healed lowers Red's attacks and the defense boost also makes enemies attack target birds. Defense boost is the lowest of all Red's classes.

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Ronin

Red 6 (Transparent)
Japan exclusive class (Only in Japanese ABE) (Stronger Version of Knight)

Location: South Beach

RedKnight1

Knight Attack

Deals 125% damage, forces target to attack Red for 3 turns.

RedKnight2

Knight Protect

Target receives 55% less damage, last 2 turns.

Pros
Gives the highest defense boost of all Red's classes and he can get enemies to attack him instead.

Cons
His defense boost is single-target, and he gets enemies to attack him every single turn. But, if you are fighting pirates, they can choose not to attack Red.

Power Star2Star2Star2Star2Star0 Boost Star2Star2Star1Star0Star0

Stone Guard

Red 7 (Transparent)
LuckyCoin 275 (Until the Event is Over) or Collect 20 Ancient Feathers, 25 Ancient Flowers, 40 Ancient Tusks, 40 Ancient Stone Pieces, and 35 Event Stars

Location: Into the Jungle Event

FeralAssault

Feral Assault

Deals 2x60% damage. Targets suffering from negative effects receive 150% damage.

AncestralProtection

Ancestral Protection

Target is protected for 3 turns. Attackers deal -40% damage after attacking the target. Lasts 3 turns.

Pros
Deals more damage to enemies affected by harmful effects, making him more useful when fighting with classes like Rainbird and Skulkers. His shield also reduces the damage enemies deal.

Cons
Ancestral Protection applies a harmful effect on the enemy that reduces the damage rather than applying a helpful effect that directly reduces damage, making it ineffective against pirates. It is also ineffective against Wizard Pigs and Brutes as their charge attacks often drain time off the damage reduction.

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Rage Chili

RedKnight3

Red ragechili

Red deals 500% AD to the enemy with the most health.


Rage Chili

RedKnight3

Red ragechili - Arena

Red only deals 350% AD to the enemy with the most health.

Avenger: Get 490 Stars for free OR pay 1000 Snoutlings.
AB Epic Avatar Image 2

Chuck

A master of wizardry, whose spells can wipe out an entire group of enemies!


BASE STATISTICS:

HP: 18 / 22 / 27
ATTACK DAMAGE: 12 / 14 / 17


Mage classes

Chuck 1 (Transparent)
Intitial class

Location: South Beach Pig Prison

ChuckMage1

Mage Storm

Chuck deals damage equal to 55% AD to all enemies, regardless of who is targeted.

ChuckMage2

Mage ShockShield

Chuck encloses himself or target ally with an electric shield. Enemies who come into contact with the target are dealt 75% of Chuck's AD. The shield remains active for 3 turns.

Pros
Attacks everyone and he can give his ally a shock shield.

Cons
Only one bird is given a shock shield each turn.

Power Star2Star2Star1Star0Star0 Boost Star2Star2Star1Star0Star0

Lightning bird classes

Chuck 2 (Transparent)
Snoutling1 115

Location: Cobalt Plateau

EnergyDrain

LightningBird EnergyDrain

65% chance to immediately remove helpful effects from all enemies. Deals 45% damage.

LightningFast

LightningBird LightningFast

Target bird immediately attacks a random enemy.

Pros
Wipes out the passive effects of enemies. Makes any bird attack during his turn.

Cons
Deals less damage than Mage. The bird he makes attack will only attack a random and using it on himself is just a normal attack.

Power Star2Star2Star0Star0Star0 Boost N/A

Rainbird classes

Chuck 3 (Transparent)
Snoutling1 200

Location: Pirate Coast

AcidRain

Rainbird AcidRain

Deals 20% damage to all enemies. Targets also take 35% damage per turn for the next 3 turns.

HealingRain

Rainbird HealingRain

Removes all harmful effects from target. All birds are healed by 20% of Chuck's health.

Pros
Poisons everyone except pirates. The only class that can do direct healing and cancels bad status effects. Healing is very strong when Chuck's maximum health is high.

Cons
Its attack is ineffective against ironclad enemies.

Power Star2Star2Star2Star2Star0 Boost Star2Star2Star2Star2Star0

Wizard classes

Chuck 4 (Transparent)
Snoutling1 500

Location: Snowy Peak

ChainLightning

Wizard ChainLightning

Deals 100% damage. Lightning strikes 3 other targets, getting weaker with each jump. (Each jump deals 67%, 45%, 30% damage. Target is selected randomly.

Energize

Wizard Energize

Each attack on the target fills the Rage Chili by 5% and has a 20% chance to stun the attacker for 2 turns. Lasts 3 turns.

Pros
The most powerful class of all, making it possible to damage ironclad pigs and he can produce a stun shield and boost rage chili.

Cons
It is the only class that can't damage every pig on screen (unless there are only 1-4 pigs on the battlefield).

Power Star2Star2Star2Star2Star2 Boost Star2Star2Star2Star2Star1

Thunderbird

Chuck 5 (Transparent)
LuckyCoin 275

Location: Giant Red Valley (Friendship gate access only)

ThunderClap

ThunderBird Thunderclap

Deals 45% damage to all enemies. The selected target takes +25% damage for 3 turns.

RageOfThunder

ThunderBird RageOfThunder

Enemies attacking any birds receive 35% damage per attack. Lasts 3 turns.

Pros
Drop enemies' defense. Unlike Mage, everyone gets the lightning shield.

Cons
None.

Power Star2Star2Star2Star0Star0 Boost Star2Star2Star2Star1Star0

Archmage (Google Play's Summer Sale)

Chuck 6 (Transparent)

Location: South Beach Pig Prison

ChuckMage1

Mage Storm

Chuck deals damage equal to 61% AD to all enemies, regardless of who is targeted.

ChuckMage2

Mage ShockShield

Chuck encloses himself or target ally with an electric shield. Enemies who come into contact with the target are dealt 83% of Chuck's AD. The shield remains active for 3 turns.

Pros
10% boosted efficiency class of normal Mage.

Cons
Still, only one bird is given a shock shield each turn.

Power Star2Star2Star2Star0Star0 Boost Star2Star2Star2Star0Star0

Rage Chili

RedKnight3

Chuck ragechilli

Immediately launch 5 attacks from random birds to random enemies.


Rage Chili

RedKnight3

Chuck ragechilli - Arena

Immediately launch 3 attacks from your birds.

Matilda Epic Avatar

Matilda

A strong healer who also packs quite a punch!


Cleric

Matilda 1 (Transparent)
Intitial class

Location: Matilda's Garden

HealingStrike

Healing Strike

Deals 100% damage. All birds are healed by 20% of the dealt damage.

HealingShield

Healing Shield

If any bird takes damage, all birds are healed by 15% of the taken damage. Lasts 3 turns.

Pros
Heals all birds every attack. The healing shield works as the defense shield (same as reducing 15% damage from enemies) but also heals others.

Cons
The healing shield doesn't heal too much, around 2-4 health for normal attacks and 40-60 health for big attacks.

Power Star2Star2Star0Star0Star0 Boost Star2Star0Star0Star0Star0

Druid

Matilda 2 (Transparent)
Snoutling1 200

Location: Limestone Lagoon

ThornyVine

Thorny Vine

Deals 35% damage. Target also takes 100% damage per turn for the next 3 turns.

Regrowth

Regrowth

Heals target by 22% of Matilda's HP and all other birds by 10%.

Pros
Heals birds directly. One of the strongest poison ability in the entire game (335% in total). Attack and healing are both high.

Cons
The target bird gets full healing while the other birds get half the healing, so this won't be of much use when all allies are in need of equal or high healing.

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Princess

Matilda 3 (Transparent)
Snoutling1 250

Location: Star Reef

RoyalOrder

Royal Order

Deals 125% damage. Forces all enemies to attack the bird with most health for 3 turns.

RoyalAid

Royal Aid

Removes all harmful effects from target bird. Target is healed by 30%.

Pros
Matilda can get people to attack target with most through every attack and her healing is also increased.

Cons
Keep in mind that this forces all pigs to attack bird with highest health so if you're fighting chronicle cave, this is not recommended. But, since pirates will be immune to this, it won't be bad to take princess to pirate pig battles.

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Priest

Matilda 4 (Transparent)
Snoutling1 2000

Location: Cobalt Plateaus (2nd trainer)

AngelicTouch

Angelic Touch

Deals 2 x 55% damage. Birds attacking this target regain 5% of their maximum health. Lasts 3 turns.

SpiritLink

Spirit Link

Connect to target bird. All connected birds share received healing (except potions). Lasts 3 turns.

Pros
Heals everyone if Matilda attacks when the spirit link is activated. And when she uses the rage ability, all birds are healed completely.

Cons
Secondary skill is almost useless if there are no target pigs by Angelic Touch. Priest is not recommended for pirate pig levels.

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Bard

Matilda 5 (Transparent)
LuckyCoin 95

Location: Northern Sea

HeavyMetal

Heavy Metal

Deals 160% damage. 15% chance to stun target for 1 turn.

SoothingSong

Soothing Song

All birds are healed by 10%. They also heal for 5% health per turn for the next 3 turns.

Pros
The most powerful class of all. Has 15% chance to stun (20% if equipped with specific items) and her healing will also put a regeneration effect.

Cons
Doesn't heal too much(only 25% in total). Indirect healing can be dispelled by some pigs.

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star2Star2Star0

Moon Priestess (Full Moon Sale)

Moon Priestess

Location:

HealingStrike

Healing Strike

Deals 110% damage. All birds are healed by 20% of the dealt damage.

HealingShield

Healing Shield

If any bird takes damage, all birds are healed by 15% of the taken damage. Lasts 3 turns.

Pros
Deals 10% more damage than Cleric, which also results in 10% more healing.

Cons
The healing shield doesn't heal too much, around 2-4 health for normal attacks and 40-60 health for big attacks.

Power Star2Star2Star0Star0Star0 Boost Star2Star0Star0Star0Star0

Rage Chili

RedKnight3

Matilda's Medicine

All birds healed by 35% and all harmful effects are removed.


Rage Chili

RedKnight3

Matilda's Medicine - Arena

All birds healed by 30% and the banner by 10% of their maximum health. All harmful effects are removed.

AB Epic Avatar Image 3

Bomb

Likes to beat up enemy with powerful attacks - one pig at a time.


Pirate

Bomb 1 (Transparent)
Intitial class

Location: Southern Cobalt Plateaus

Pummel

Pummel

Deals 100% damage.

Arrr!

Arrr!

All birds' attack power is increased by 25%. Lasts 3 turns.

Pros
Has higher attack power than other birds.

Cons
No defense or healing abilities, high damage is ineffective against Prince Porky.

Power Star2Star2Star2Star2Star0 Boost Star2Star2Star2Star0Star0

Cannoneer

Bomb 2 (Transparent)
Snoutling1 250

Location: Great Cliffs

CoverFire

Cover Fire

Deals 3 x 30% damage. Lowers target attack power by 20% for 2 turns.

Counter

Counter

Target bird counters enemy attacks with an attack of its own with 40% attack power. Lasts 3 turns.

Pros
Does average damage, drops enemy attack power, counter ability can make allies attack enemies even when it is not their turn and triple attack makes him very effective against Prince Porky and Ninjas.

Cons
Counter deals less damage than the birds' normal attack power, and attack power is lowest of all Bomb's classes.

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star2Star0Star0

Berserker

Bomb 3 (Transparent)
Snoutling1 500

Location: Snowy Peak

Enrage

Enrage

Deals 85% damage. The damage is increased by 1% per 2% filled Rage Chili.

Frenzy

Frenzy

Target bird takes 15% of its maximum health as damage but all enemies receive the same damage.

Pros
As the Rage Chili fills, attack power increases slightly (Max 127.5% AD).Frenzy attack can make it possible to damage Porky and Ninjas, even with high attack power.

Cons
The Frenzy attack may or may not be powerful based on the bird's maximum health, low maximum health birds will deal low damage. It is also not recommended to use Frenzy on birds that has too low HP or it may kill the bird (includes himself).

Power Star2Star2Star2Star2Star2 Boost Star2Star2Star0Star0Star0

Capt'n

Bomb 4 (Transparent)
Snoutling1 750

Location: Northern Sea

Raid

Raid

Immediately removes all helpful effects from target. Deals 90% damage.

WhipUp!

Whip Up!

Target bird takes 10% of its maximum health as damage but its attack power is increased by 60%. Lasts 3 turns.

Pros
Raid deals high damage and also removes helpful effects from pigs which can be very useful. Plus, the Whip Up move can boost attack power by a massive 60%!

Cons
Whip Up! is not recommended to use on birds that has too low HP or it may kill the bird (includes himself). Using Whip Up! on himself will cost an extra turn and it may attack with it's attack power boosted for only 2 turns (unless you use Chuck's Lightning Bird or Chuck's Rage Ability).

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star2Star2Star2

Sea Dog

Bomb 5 (Transparent)
LuckyCoin 275

Location: Cobalt Plateaus

HulkSmash

Hulk Smash

Deals 125% damage. The damage is decreased by 1% per 1% lost health.

GangUp

Gang Up

If target bird attacks, Bomb immediately attacks the same target. Lasts 2 turns.

Pros
Deals the highest damage out of all Bomb's classes and one of the most powerful class of all. The Gang Up attack makes bomb attack twice without losing a turn, also his attack power can be increased by healing him. Gang Up can be used with Chuck's Lightning Bird so that Bomb can attack 3 times (by combine Lightning Speed with Gang Up on other birds).

Cons
Becomes less powerful as HP drops.

Power Star2Star2Star1Star0Star0 Boost Star2Star2Star1Star0Star0

Corsaur

Bomb 6 (Transparent)

Location: ?

Pummel

Pummel

Deals 110% damage.

Arrr!

Arrr!

All birds' attack power is increased by 25%. Lasts 3 turns.

Pros
Deals 10% more damage than Pirate.

Cons
No defense or healing abilities, high damage is ineffective against Prince Porky.

Power Star2Star2Star2Star2Star0 Boost Star2Star2Star2Star0Star0

Rage Chili

RedKnight3

Explode

Deals 150% damage to all enemies.


Rage Chili

RedKnight3

Explode - Arena

Deals 100% damage to all enemies.

Blue Jay, Jake and Jim

Jack of all trades. But they really excel in dealing tons of damage!


Tricksters

TheBlues 1 (Transparent)
Intitial class

Location: Southern Sea-4

ItchingPowder

Itching Powder

Immediately removes all helpful effects from target. Deals 100% damage.

Cheer

Cheer

Removes harmful effects from all birds. All birds' attack power is increased by 15%. Lasts 3 turns.

Pros
Removes harmful effects from birds and helpful effects from pigs, deals high damage, can also increase attack power by 15%. Attack power can be increased more if brought in with any one of Bomb's Pirate and Capt'n classes. Prince Porky (ally) can also help on increasing attack power (even when defense is reduced).

Cons
None.

Power Star2Star2Star0Star0Star0 Boost Star2Star2Star2Star2Star1

Rogues

TheBlues 2 (Transparent)
Snoutling1 200

Location: Pirate Coast

StickyGoo

Sticky Goo

Deals 30% damage. Target also takes 90% damage per turn for the next 3 turns.

CupcakeTrap

Cupcake Trap

Forces all enemies to attack target bird and suffer 100% of their dealt damage. Lasts 2 turns.

Pros
Gives a poison/strangle effect to enemies (300% AD in total). Cupcake Trap is useful if used with one of Red's shield effects, which damages the attackers and protects the target bird at the same time.

Cons
Sticky goo does not work on pirates and Cupcake Trap could be bad in some situations since it forces all enemies to attack target birds.

Power Star2Star2Star2Star2Star1 Boost Star2Star2Star0Star0Star0

Spies

TheBlues 3 (Transparent)
Snoutling1 300

Location: Winter Wonderland

SmokeBomb

Smoke Bomb

Deals 85% damage. All other enemies receive 35% damage.

Glee

Glee

Target bird is healed for 15% of all damage dealt to the enemies. Lasts 3 turns.

Pros
Deals average damage to all enemies on screen, it can ignore all passive effects (ironclad, dodge, shield) as long as the target is not directly hit, and healing is effective against a stage with a lot of enemies.

Cons
Healing is only effective as long as the overall damage dealt to enemies is high. And healing can be dispelled by pigs before it even starts. Healing also charges an extra turn.

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star2Star2Star0

Marksmen

TheBlues 4 (Transparent)
Snoutling1 500

Location: Bamboo Forest (Frienship Gate access only)

Volley

Volley

Deals 2 x 35% damage. Target suffers 25% damage per attack. Lasts 3 turns.

Ambush

Ambush

Target bird takes damage instead of Blues. If target bird is attacked, Blues counter with an attack of their own with 50% damage. Lasts 2 turns.

Pros
Marksmen's primary attack can be very effective when characters that do multiple strike attacks (Samurai, Cannoneer, Prince Porky, Priest) are around. Ambush is also efficient. Using it with one of Red's shield effect can protect the bird that takes damage.

Cons
Pirates are immune to the effects of Volley.

Power Star2Star2Star2Star1Star0 Boost Star2Star2Star1Star0Star0

Skulkers

TheBlues 5 (Transparent)
LuckyCoin 150

Location: Old Nesting Barrows

WeakSpot

Weak Spot

Deals 90% damage. Drops target's defense by 30% for 2 turns.

TricksyTrick

Tricksy Trick

Target bird attacks a random target for 35% damage. Harmful side effects on this attack are applied to all enemies.

Pros
Drops enemies' defense. Tricksy Trick is very useful with any birds that applies harmful effects to all pigs such as:

  • Red as Knight that can force all pigs to attack Red.
  • Red as Guardian that can lower the attack power of all pigs, which is the same as when it is use on Bomb as Cannoneer.
  • Chuck as Thunderbird that can lower the defense of all pigs, which is the same as when it is use on The Blues as Skulkers itself.
  • Matilda as Druid that can damage all pigs by applying Thorny Vines.
  • Matilda as Bard that can apply 15% chance effect of stun to all pigs, in which it can stun 1 or more random pigs other than just it's target.
  • Matilda as Priestess that can applies Angelic Touch effect so all damaged or killed pigs heals the attacker (birds).
  • Bomb as Capt'n that can immediately remove all helpful effects from all pigs.

So it is not a bad idea if you brought Skulkers with any of these birds with you when facing non-pirate pigs such as pigs with either Dodge or Ironclad effect.

Cons
Tricksy Trick's effect is not applied to Pirates.

Power Star2Star2Star2Star2Star0 Boost Star2Star0Star0Star0Star0

Rage Chili

RedKnight3

Egg Surpsise

Deals 200% damage to a random enemy, stun a random enemy for 1 turn, removes all helpful effects from a random enemy.


Rage Chili

RedKnight3

Egg Surpsise - Arena

Deals 160% AD damage to a random enemy, stuns a random enemy for 1 turn and removes all helpful effects from a random enemy.


Other birds

Imprisoned Chuck

He is caged in Pig Prison at the last wave. Destroy the cage to free Chuck! He also appears when the ninjas kidnap the birds (but only on the map).

Imprisioned Chuck

Imprisoned Chuck


PigAbilities1

Save Me!

Destroy the cage to save Chuck free! And if he is freed, he will knock out all pigs on the battlefield!

Mighty Eagle

Mightytoons

Mighty giving hints while a battle is loading

Mighty Eagle takes the role of the class trainer and owner of Mighty Eagle's Dojo. He sells the classes for the birds in the class trainer and upgrades the classes' strength and health in the Mighty Eagle's Dojo. He can also be summoned in combat by using the mighty eagle's favourite dish where he will kill all enemies (including bosses) in one hit.

Terence

ABEAC4

Although not playable, Terence appears in Angry Birds Epic. He leads the player vs. player arena, and like his personality he shows no emotion. In the post-battle room, he replaces Red's head on the totem pole.

Sword Spirit

Sword Spirit


Sword Spirit

Sword Spirit appears on Old Nesting Barrows-4. He is Red with the avenger class equipped with Dragontooth and Dragonscale. However, he has the same attacks as Knight, except that his defense is for 3 turns. He guards the Mighty's Sword. Defeat him to unlock Mighty Eagle's Dojo.

You can only use ONE bird for this battle.

PigAbilities1

Angry Bird

Charge 3 turns. Deals 405 damage.

RedKnight2

Fortify

Taken damage is reduced by 55%. Lasts 3 turns.

PigAbilities6

Duel of Honor

Potions are not allowed!

Mighty Eagle's Dojo

Mighty Eagle's Dojo

Mighty Eagle's Dojo is a place where the player can upgrade his/her birds' classes. It is unlocked after the player completes Old Nesting Barrows 4.

First release

Prior to v1.1.0, the Dojo used to sell Veteran(Bronze Medal (Veteran)), Elite(Silver Medal (Elite)) and Master(Gold Medal (Master)) upgrades for 500 Snoutlings, 2000 Snoutlings and 300 Lucky Coins respectively, but now there's a different way to upgrade classes.

Version 1.1

Version 1.1.0 introduced Mastery(Mastery) - a type of XP for classes. It can be earned by defeating pigs, can be bought in the Dojo and one can win mastery in Events. Instead of ranks, the classes now have levels. Each level grants the class a 10% increase in attack and health, meaning that a class will become level 1 if it wasn't upgraded, level 3 if it was a Veteran, level 5 if it was an Elite and level 7 if it was a Master.

Also, the 60% increase, which the player got by upgrading to Master, is no longer the max - the player can upgrade their classes even more. Level 10 is the max level for classes, which means that a 90% increase in attack and health is the highest possible at the moment. The amount of Mastery required to level up a class gets bigger every time a class is leveled up.

Apart from the new upgrade system, the Dojo has also received a new business system. As it was mentioned, Mastery can be bought in the Dojo, but since there's no limit to buying Mastery, instead of the "Sold Out" sign which used to appear when an upgrade is bought, a new purchase will appear meaning that there will always be 3 purchases available. The 5 Lucky Coins skip is still present. However, the time after which new purchases appear is now 24 hours instead of 3.

Version 1.1.1 made a few changes to the dojo as players complained that the mastery system was too slow. Firstly, the waiting time was changed from 24 hours to 3. Plus, Rovio also brought in a system that offered the player discounts for earning Mighty Eagles stamp cards, which are acquired by completing the Golden Pig Challenge 7 days in a row. The first stamp card gives 2% discount on Mastery with later stamp cards each adding on a smaller discount amount.

Pigs

AB Epic Avatar Image 4

Wizpig

Prince Porky

ABEpicKingPig

King Pig


First Encounter (Level 14, wave 5)

PigAbilitiesTP

Burp

Deals 8 damage. Rage ability of target is blocked for 2 turns.

HealthPigAbility

Weeping Cry

2 turns charge. King Pig uses a cry for Wizpig. No effect at all! He's a wimp.

AnnoyingPigAbility

Annoying

Passive. Increases attack power of all allies by 20%.

Piggy Mc'Cool/Merchant Pig

StickPig

Stick Pig


ABEpicHP (Transparent) 91

Note: varies over time depending on situation

PigAbilities1

Poke

Deals N damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.

Farmer

Farmer Pig


ABEpicHP (Transparent) 77
PigAbilities1
PigAbilities1

Headbutt - Deals N damage.


Stumble - The pig stumbles and does nothing. Stupid pig.


Worker

Worker Pig


ABEpicHP (Transparent) 104
PigAbilities1


Headbutt - Deals N damage.


PigGuard

Pig Guard


ABEpicHP (Transparent) 188
PigAbilities4

Tickle - Deals N damage. Empties the Rage Chili by 5%.


Archaeologist

Archaeologist


PigAbilities1

Headbutt - Deals N damage.


SoldierPig

Soldier Pig


ABEpicHP (Transparent) 145
PigAbilities1
PigAbilities1

Bash - Deals N damage.


Stumble - The pig stumbles and does nothing. Stupid pig.


BirdCatcher

Bird Catcher


ABEpicHP (Transparent) 88
PigAbilities1

Catch - Deals N damage. 5% chance to stun target for 1 turn.


Rogue

Rogue


ABEpicHP (Transparent) 143
PigAbilities1
PigAbilities2

Backstab - Deals 2x N damage.


Sneer - Laughs stupidly. No effect at all!


RogueLeader

Rogue Leader


PigAbilities1
PigAbilities1

Over There - Charge: 2 turns. Commands all pigs to attack the same target. Lasts 2 turns.


Backstab - Deals 2x N damage.


WealthyRogue

Wealthy Rogue


ABEpicHP (Transparent) 150
PigAbilities8
PigAbilities6

Run Away - Charge: 3 turns. Runs away, never to be seen again!


Full Pockets - Passive. Drops a Snoutling1 if after taking damage.


Info - Wealthy Rogues appears randomly in some waves (levels, dungeons, caves, or castles). When defeated, 50 Snoutling1 are rewarded to the player, which provides an advantage when collecting them for class upgrades and potion upgrades.


Monty

Monty


Corporal

Corporal


PigAbilities1
PigAbilities3

Bat - Deals 7 x Level damage.


Lick - 2 turns charge. Heals 60% health.


DesertPig

Desert Pig


PigAbilities4

Blinding Strike - Deals N damage. Lowers target attack power by 33% for 2 turns.


Desert Boss

Desert Pig (Boss)


PigAbilities4

Blinding Strike - Deals 544 damage. Lowers target attack power for 33% for 2 turns.


Tiny Snow Pig

Tiny Snow Pig


ABEpicHP (Transparent) 125
PigAbilities4

Chilly Blow - 50% chance to immediately remove all helpful effects from target. Deals N damage.


Snow Pig

Snow Pig


ABEpicHP (Transparent) 187
PigAbilities4

Chili Blow - 50% chance to immediately remove all helpful effects on target. Deals N damage.


Lancer

Lancer


ABEpicHP (Transparent) 122
PigAbilities1
PigAbilities1


Poke - Deals N damage.


Stumble - The pig stumbles and does nothing. Stupid pig.


Golden Pig

Golden Pig


PigAbilities4

Headbutt

Deals N damage. Empties the Rage Chili by 30%

PigAbilities4

Wild Boar

Deals 2x N damage. 20% chance to stun target for 1 turn

Trivia

  • Golden Pig always attacks the bird with most health each turn.

Template:MotherOfGoldenPigsEpicStats

Farmer

Smuggler


PigAbilities1
PigAbilities1


Headbutt - Deals N damage.


Stumble - The pig stumbles and does nothing. Stupid pig.


Apprentice
===Apprentice===
PigAbilities1
PigAbilities5


Poke - Deals N damage.


Protective Bubble - Target receives 10% less damage. Lasts 3 turns.


Lumberjack


PigAbilities1

Headbutt - Deals N damage.


Lawrence


Lawrence
ABEpicHP (Transparent) 39600
A boss in Forgotten Bastion

PigAbilities4

Demoralizing Strike

3 turns charge. Deals 2916 damage. Drops target's attack power by 90% for 4 turns.

PigAbilities4

Interrupting Impact

Deals 2x486 damage. 25% chance to stun target for 1 turn.

Santa'sLittleHelper

Santa's Little Helper


PigAbilities4

Tickling Tickler - Deals N damage. Empties the Rage Chili by 5%.


Pyrobolist

Pyrobolist


PigAbilities1
PigAbilities1

Catch it! - Deals 3x N damage to all enemies.


High Explosive - Deals N damage to all if Pyrobolist is defeated.

Trivia - If a Pyrobolist is defeated, he will explode and deal damage to all birds and pigs.


LanternPig

Lantern Pig


PigAbilities4
PigAbilities5

Blinding Light - Deals N damage. 25% chance to stun target for 1 turn.


Light the Way - Charge: 2 turns. Heals H health.


Bombs

RoyalBomb

Royal Bomb

PigAbilities1

Tick Tack

3 turns charge. Deals 45 damage to all enemies and the bomb self-destructs.


Trap Bomb

UnderwaterMine

Underwater Mine


PigAbilities1

Tick Tack - 2 turns charge. Deals 75 damage to all enemies and the bomb self-destructs.


Aid Bomb

Aid Bomb


PigAbilities5

Healing Flash
2 turns charge. Heals all allies for 30% health.


Note - Aid Bomb can quickly heal high-health bosses including Prince Porky in large numbers, so use Chuck to clear them out immediately. (Mage, Archmage, and Rainbird are recommended.)


SnowballBomb

Snowball Bomb


PigAbilities1

Tick Tack - 2 turns charge: Deals N damage to all enemies and the bomb self-destructs.


Firecracker

Firecracker


PigAbilities1
Big Bada Boom - 2 turns charge. Deals 3x N damage to all enemies and the bomb self-destructs.

Note - This is the strongest bomb in the game and can deal triple damage. So be careful!


Pirate Pigs

Pirate Pigs take the role of pirate enemies. Their "Dirty Tricks" passive ability makes them immune to all harmful effects.
313px-Pirate Pig
Matey

Matey

PigAbilities4

Punch

Deals N damage. Target also takes m damage per turn for the next 2 turns.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


Pirate

Pirate

PigAbilities4

Pillage

Deals 2x22 damage. Lowers target's attack power by 20% for 1 turn.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


AirPirate

Air Pirate

PigAbilities1

Air Assault

Deals 3x23 damage.

PigAbilities5

Iron Will

Increases attack power by 50%. Lasts 3 turns.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


PirateVeteran

Pirate Veteran

PigAbilities1

Seasoned Strike

Deals 3x22 damage.

PigAbilities5

Counter

Target counters enemy attacks with its own attack, dealing 200% damage (Target's damage multiply 2). Lasts 3 turns.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


Adventurer

Adventurer

PigAbilities4

Whiplash

Immediately remove all helpful effects from target. Deals 138 damage.

PigAbilities5

Counter

Target counters enemy attacks with its own attack, dealing 200% damage.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


Submariner

Submariner

PigAbilities1

Water Assault

Deals 3x30 damage.

PigAbilities5

Iron Will

Increases attack power by 50%.

PigAbilities6

Dirty Tricks

Passive: Immune to harmful effects.


Pigiana jones

Pigiana Jones/Adventurer Pig(Player)

PigAbilities4

Whiplash

Immediately removes all helpful effects from target. Deals 100% damage (he has a chance to deal critical damage).

PigAbilities5

Counter

If the target is attacked, there is a 100% chance to counter with its own attack. Lasts 2 turns.

PigAbilities1

Whirlwind Whip

Rage ability, deals 170% damage to all enemies. 15% chance to stun for 1 turn.

Names in other languages

Language Name Meaning
Chinese(zh-cn)印第安纳猪 /(zh-tw)養豬者(zh-cn)Indiana Pig /(zh-tw)Pig farmer

Brute Pig

Brute Pigs take the role of the berserkers or heavy damage dealers in this game. Most of them has have three turn charge attacks.

Brute

Brute

PigAbilities1

Smash!

3 turns charge. Deals 420 damage.


BigPirate

Big Pirate


PigAbilities1
PigAbilities6


Haymaker - 2 turns charge. Deals 200 damage to all enemies.


Dirty Tricks - Passive: Immune to harmful effects.


CabinBoy

Cabin Boy


PigAbilities1
PigAbilities6

Haymaker
3 turns charge. Deals 180 damage to all enemies.


Dirty Tricks
Passive: Immune to harmful effects.


Brawler

Brawler


PigAbilities4
PigAbilities6

Whonk! - 3 turns charge. Deals N damage. 100% chance to stun target for 1 turn.


Wilding - Passive: Gains bonus attack power while the Rage Chili fills up.


Brawler

Brawler (Boss)


PigAbilities4
PigAbilities6

Huge Haymaker
2 turns charge. Deals 218 damage to all enemies. 10% chance to stun target for 1 turn.

Wilding
Passive: Gains bonus attack power while the Rage Chili fills up.


FrankenPig

FrankenPig


PigAbilities1
PigAbilities6


Stiff Touch - 3 turns charge. Deals damage to target and damage to all other enemies.


Undead - Passive: Revives 3 turns after being knocked out.


Cave Brute

Cave Brute


PigAbilities1
PigAbilities6

Haymaker
3 turns charge. Deals N damage to target and damage to all other enemies.

Wilding
Passive: Gains bonus attack power while the Rage Chili fills up.


Frost Hog

Frost Hog


PigAbilities4
PigAbilities6

Shattering Blow - 3 turns charge. Deals damage. Target also takes damage per turn for the next 3 turns.


Wilding - Passive: Gains bonus attack power while the Rage Chili fills up.


Primeval Frost Hog

Primeval Frost Hog


PigAbilities4
PigAbilities6

Bone Shattering Blow
3 turns charge. Deals 312 damage , 100% chance to stun target for 3 turns.

Wilding
Gains bonus attack power while the Rage Chili fills up.


Brute(Player)

PigAbilities1

Smash!

Deals 1000 damage.

PigAbilities5

Counter

If the target is attacked, there is a 100% chance to counter with its own attack. Lasts 2 turns.

PigAbilities1

Earthquake!

TBA


Zombie Pigs

These undead pigs take the role of zombie enemies. It takes 3 turns to revive to full health if knocked out (except Pharaoh Pig), unless all other pig allies are also knocked out.

Zombie

Zombie


PigAbilities1
PigAbilities6


Smash! - Deals 27 damage.


Undead - Revives 3 turns after being knocked out.


StinkyZombie

Stinky Zombie


PigAbilities4
PigAbilities6


Stinky Breath - 2 turns charge. Deals damage. Target also takes damage per turn for the next 3 turns.


Undead - Revives 3 turns after being knocked out.


ZombieKnight

Zombie Knight


PigAbilities4
PigAbilities6


Weakening Strike - Deals 82 damage. Reduces attack power by 15%. Lasts 3 turns.


Undead - Passive: Revives 3 turns after being knocked out.


Mummy

Mummy


PigAbilities1
PigAbilities6


Sand Blast - Deals 54 damage. 5% chance to stun target for 1 turn.


Undead - Revives 3 turns after being knocked out.


Wet Mummy

Wet Mummy


PigAbilities1
PigAbilities6


Sand Blast - Deals 45 damage. 10% chance to stun target for 1 turn.


Undead - Revives 3 turns after being knocked out.


StinkyStanley

Stinky Stanley


PigAbilities1
PigAbilities6


Om Nom Nom - 3 turns charge. Deals 300 damage. Heals by 200% of dealt damage.


Undead - Revives 3 turns after being knocked out.


Voodoo Berserker

Voodoo Berserker


PigAbilities1
PigAbilities6


Nom Nom - 2 turns charge. Deals 162 damage. Heals by 50% of dealt damage.


Undead - Passive: Revives 3 turns after being knocked out.


Pharaoh

Pharaoh Pig


PigAbilities1
PigAbilities6

Blinding Sand
3 turns charge. Deals 513 damage to all enemies. Lowers attack power by 15% for 2 turns.

Undead
Passive: Revives 2 turns after being knocked out.


Righty

Righty


PigAbilities4
PigAbilities6

Weakening Strike
Deals N damage. Reduces target attack power by 15%. Lasts 3 turns.

Undead
Passive: Revives 3 turns after being knocked out. He also gets knocked out immediately when Wiz Pig has been defeated.


Lefty

Lefty


PigAbilities4
PigAbilities6

Poisonous Breath
Deals damage. Target also takes damage per turn for the next 3 turns.

Undead
Passive: Revives 3 turns after being knocked out. If WizPig is defeated, Lefty is instantly knocked out.


CAUTION - If WizPig uses Zombie Master on Lefty, he can deal more damage than before.


Knight of the Living Dead


Knight of the Living Dead2
ABEpicHP (Transparent) 36,000
A boss in Endless Winter

PigAbilities1

Unstoppable Blow

2 turns charge. Deals 1170 damage.

PigAbilities5

Rampage

Target has a 50% chance to deal critical damage. Last 3 turns.

PigAbilities6

Undead

Revives 3 turns after being knocked out.

Template:UndeadBoneHunter

Ghost Pigs

Undead ghost pigs takes 2 turns to revive to full health if knocked out, unless all other pig allies are also knocked ou

t.

Ship'sKobold

Ship's Kobold


PigAbilities4

Scare

Deals 40 damage, 5% chance to stun target for 1 turn.

PigAbilities6

Undead

Passive. Revives 2 turns after being knocked out.


Water Horror

Water Horror


PigAbilities1

Scare

Deals damage

PigAbilities6

Undead

Passive. Revives 2 turns after being knocked out.


Ghost

Ghost


PigAbilities1

Boo!

Deals 32 damage.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.


Horror

Horror


PigAbilities1

'

Deals damage

PigAbilities6

Undead

Passive. Revives 2 turns after being knocked out.


Will-O-Whisp

Will-o-Whisp


PigAbilities1

Flicker

Deals 36 damage.

PigAbilities5

Ethereal

Causes attackers to miss the target pig with a 50% chance. Lasts 3 turns.

PigAbilities6

Undead

Passive. Revives 2 turns after being knocked out.


Poseidon Pig


Poseidon pig
ABEpicHP (Transparent) 41925

PigAbilities4

Raging Storm

Deals 5 x 108 damage. Heals 100% of dealt damage.

PigAbilities6

Undead

Revives 2 turns after being knocked out

Strategy for defeating

Knight + Wizard + Princess
This combo is enough to beat this pig - you can clear this level with Level 15, without either Class Upgrades or Legendary Weapons. Poseidon Pig attacks 5 times per turn, so Wizard's Energize can stun the pig by (1-0.8^5)=67.232% chance. Force Poseidon Pig to attack Knight with Attack and Royal Order, reduce the damage with Protect. Heal Knight continuously with Royal Aid. Always give the Rage Chili to Wizard. Level 15 birds require about 70 minutes to beat this level. It would be beneficial if Red had a weapon that stuns. With max level + legendaries, it needs less than 5 minutes.

Paladin + Lightning Bird + Capt'n
This combo is a solid trio for beating this pig as long as your birds are at a high enough level. The strategy is to use Capt'n's Whip Up! on Paladin so that Paladin can deal high damage and provide enough healing, use Lightning Bird's Lightning Fast on Paladin so that he may attack the pig a second time. When the Rage Chili is filled, give it to Lightning Bird. Do all those steps continuously and it's just a matter of time before Poseidon Pig is defeated. It would be beneficial if Red had a weapon that stuns.

Samurai + Lightning Bird + Priest
This combo is the best option to overcome this level. Use Priest attack every 3 turns. Then use secondary skills in another turns to all birds. Use secondary skill of Lightning Bird to Samurai. Use Samurai to attack every turns to heal all birds faster.

Samurai + Mage/Thunderbird + Spies
This is also a good combo to beat Poseidon Pig. Protect your birds with Defensive Formation, then Mage Shock Shield or Thunderbird Rage of Thunder to counter Poseidon Pig attacks, then use Glee on one of your birds. Poseidon pig should attack and get some damage so he won't heal himself. If you have a Mage, use secondary skill on all birds every turn, if you have Thunderbird - use shield when it ends, but if you still have a shield, attack with Thunderclap, so Poseidon Pig will receive more damage. Then use Glee on bird who doesn't have it. When the Rage Chilli fills up, give it to Blues. Repeat until Poseidon Pig is defeated. Potions are recommended. There is also a bug - when Poseidon Pig die when attacking, the normal death animation will not be shown. Instead of becoming flat, he will stay in place, then play the respawnig animation, and finnaly turning into smoke.

Lighting Bird + Sea Dog + Skulkers
This is a combo only for pros. (You need strong healing potions, about at level 39 or 40, all master classes, and the Golden Rage Chili). First use the Rage Chili on The Blues, so Poseidon Pig can stun and take damage. Then use Gang Up on Sea Dog. Then use Lighting Fast on Sea Dog, He will attack again. When Poseidon Pig is back on battle, use Tricksy Trick on Seadog so he attacks twice, attack Poseidon Pig With Bomb and keep using Lighting Fast on Bomb. When Poseidon Pig attacks any target, use the healing potion on the target that was attacked. when Sea Dog loses his Gang Up effect, use it on Bomb again. Like we said, if the Rage Chili is full, use it on the Blues. keep doing these steps until you defeat Poseidon Pig. You should get 3 stars.

Note

  • Poseidon Pig formerly has 32,250 health, but after worldwide released, it is tougher. It has 41,925 health instead.
  • All birds' health must more than 540 to win the battle or Poseidon Pig defeat your bird in a single turn and refill its health; making this level impossible to win.
Lamp Horror2

Lamp Horror


PigAbilities1

Flicker

Deals N damage.

PigAbilities5

Ethereal

Causes attackers to miss the target pig with a 50% chance. Lasts 3 turns.

PigAbilities6

Undead

Passive. Revives 2 turns after being knocked out.


Mini-Horror


Mini Horror
ABEpicHP (Transparent) 25012

PigAbilities1

Flicker

Deals 363 damage.

PigAbilities5

Ethereal

Causes attackers to miss the target pig with a 50% chance. Lasts 3 turns.

PigAbilities6

Undead

Passive. Revives 2 turns after being knocked out.

Poltergeist

Poltergeist


PigAbilities4

Kinetic Blast

Deals N damage. Reduces attack power by 15% for 3 turns.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.


Stool Horror

Stool Horror


PigAbilities4

Kinetic Blast

Deals N damage. Reduces attack power by 15% for 3 turns.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.


Banshee

Banshee


PigAbilities4

Siren Song

Deals N damage. Target also takes m damage per turn for the next 3 turns.

PigAbilities7

Cry for Help

Charge 3 turns: Summons ghosts.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.


Howler

Howler


PigAbilities4

Siren Song

Deals N damage. Target also takes m damage per turn for the next 3 turns.

PigAbilities7

Ghastly Cry

Charge 3 turns: Summons ghosts.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.


Hairy Horror

Hairy Horror


PigAbilities4

Siren Song

Deals N damage. Target also takes m damage per turn for the next 3 turns.

PigAbilities7

Cry for Help

Charge 3 turns: Summons ghosts.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.


Spirit

Spirit


PigAbilities1

Creepy Presence

Deals 17 damage.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.


Shaman Pigs

Bp Underconstrution Under Construction!

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Shaman Pigs can inflict handicaps on birds' healing, and they can heal themselves and ally pigs.

Smutje

Smutje


PigAbilities1
PigAbilities5
PigAbilities6

Stormy Sea
Charge: 2 turns. Deals N damage to all enemies.


Emergency Provisions
Heals H health for 3 turns.

Dirty Tricks
Passive: Immune to harmful effects.


Shaman

Shaman


PigAbilities4
PigAbilities5
PigAbilities6

Force of Nature
Deals N damage to all enemies. Reduces received healing by 50% for 3 turns.

Cleansing Waters
Charge: 2 turns. Heals target for H health. Removes all harmful effects from target.


Wilding
Passive: Gains bonus attack power while the Rage Chili fills up.


Template:DarkShaman

WitchDoctor

Witch Doctor


PigAbilities4
PigAbilities5
PigAbilities6

Bad Mojo
Charge: 2 turns. Deals N damage. Reduces received healing by 100% for 3 turns.

Spirit's Protection
Target is healed by 100% of its dealt damage. Lasts 3 turns.

Wilding
Passive: Gains bonus attack power while the Rage Chili fills up.


Template:VoodooDoctor Template:IceShaman Template:CaveShaman Template:IceShamanKing

  • Smutje (immune to harmful effects)
  • Shaman (Target takes 50% less healing, remove all harmful effect when healing)
  • Dark Shaman (A stronger version of Shaman, appears as a boss in Shaking Hall, this pig doesn't heal)
  • Witch Doctor (Target takes 100% less healing and pigs recive healing when they're dealing damage)
  • Ice Shaman (When he attacks, target can't heal but if you heal target, instead the pig with the lowest health will heal. Also, his healing don't have a charge. That's why he's dangerous.)
  • Cave Shaman (The Ice Shaman without the mask - acts like normal shaman)
  • Ice Shaman King (A stronger version of Ice Shaman, appears as a boss in Cure Cavern, this pig doesn't heal)

Pigmies

Pigmies are little wild pigs that deal triple attacks. Some them can call other pigmies to support, so take them out quickly before they multiply and overwhelm you.

  • Tiny Pigmies
  • Forest Pigmies (a stronger version of Tiny Pigmies, can call other Forest Pigmies as support.)
  • Pigmy Shooters (blocks target's rage ability)
  • Tribal Pack (A stronger version of Pigmy Shooters, found in the event Into The Jungle and can be fought only through Friendship Gate access otherwise.)
  • Ice Pigmies (20% chance to immediately removes all helpful effects from target)
  • Dragon Players (Can call Dragon Players for support in 2 turns.)

Ninja Pigs

-Takes the role of most of the pigs in bamboo forest. Like Prince Porky, ninjas ignore high damage, so it is crucial to use classes that deal smaller doses of damage.

  • Black Ninja
  • Red Ninja
  • Little Ninja (a smaller and stronger version of Red Ninja with no weapons. Found in Volcano Island)
  • Ninja Bowman
  • Master Ninja
  • Shadow Pig (a bigger and stronger version of Master Ninja, Found in Eastern Bamboo Forest and appears as a boss in Cave 11)

Foreman Pig

-Takes the role of himself. Specialize in supporting other pigs.

  • Big Boss (can make all pigs to attack without losing turn)
  • Foreman (references Super Mario, holds a yellow Warp Pipe with Mushrooms on it.)(Can boost all pigs' attack power)
  • Pilot Pig (Target takes more damage)
  • Submariner Boss (Formerly called Pilot Pig Captain: A stronger version of Pilot Pig, appears as a boss in the Northern and Eastern Sea.)
  • Pirate Captain (immune to harmful effects)
  • Undead Pirate Captain (An undead version of the Pirate Captain, looks just like him except for the weapon. He also respawn after 3 turns from knock out.)
  • Captain Red Beard (Appears as a boss in Porktuga, Rain Plateau - 10, and Western Cobalt Plateaus. A stronger version of the Pirate Captain.)
  • Pork Da Silva (An special version of Pirate Captain, found in Southern Sea - 2 for first time.)
  • Mandarin (reduce attack power)
  • Chieftain (heals pigs)
  • Antler Pig (Gives pigs a 50% chance to do critical damage, last 2 turns)
  • Tinker (He can stun target, grant gradual healing to all drones even after being KO'd and can summon drones for support)

Knight Pig

These bearded pigs all have the Ironclad passive ability, which makes them immune to small amounts of damage.

  • Guard Captain (all pigs take less damage)
  • Marine Knight (A smaller version of Guard Captain, without the wooden armor.)
  • Cactus Knight (poisons target for 3 turns and have thorns reflecting damage)
  • Cactus Knight Captain (a bigger and stronger version of Cactus Knight)
  • Shogun (able to make all pigs have a 35% chance to deal critical damage. This is why he is dangerous)
  • Ronin (a bigger and stronger version of Shogun, can completely empty the Rage Chili but filling the Rage Chilli reduce his attack power.)
  • Ice Knight (45% chance to immediately removes all helpful effects from target + shield absorbing 300+ damage)
  • Royal Guard (heals pigs when pig deals damage)
  • Royal Body Guard (a bigger and stronger version of Royal Guard, has its own rage ability)
  • Knight Of Light (a stronger version of Royal Body Guard, appears as a boss of Citadel)
  • Dark Knight (A boss in Trick or Treat Castle, resembles Darth Vader from the Star Wars series.) (50% chance to immediately remove all helpful effects from target)
  • Frozen Soldier (A stronger version of Ice Knight, can stun target for 2 turns)
  • Clockwork Knight (Can reduce target's attack power and might take the damage instead of the target)

Wizard Pig/Elemental Pigs

Wizard Pig, or sometimes referred to as Elemental Pigs by some players, are pigs with white mustache and white hair. These pigs can do magic-based elemental attacks. 
AB Epic Avatar Image 6
  • Pyro Pig (can increase attack power of all allies)
  • Inferno Pig (A bigger and stronger version of Pyro Pig, found in Magic Shield 1)
  • Infernal Fire Bug (A boss in the Burning Plain, similar to Inferno Pig)
  • Lightning Pig (can apply Chuck's Shock Shield to any pig)
  • Tempest Pig (A bigger and stronger version of Lightning Pig, found in Magic Shield 2)
  • Nature Pig (can quickly heal allies but healing can be dispelled, lasts 3 turns)
  • Earthblood Pig (A bigger and stronger version of Nature Pig, found in Magic Shield 3)
  • Frost Pig (can deal chained damage to any bird, secondary skill blocks Rage Chili)
  • Blizzard Pig (A bigger and stronger version of Frost Pig, found in Magic Shield 4)
  • Necromancer (can summon spirit allies, Leech can heal Necromancer)
  • Spirit Caller (A bigger and stronger version of Necromancer, found in Magic Shield 5 and Ghost Ship dungeon. Mass Leech can hurt any bird while Spirit Caller heals)
  • Special Spirit Caller (A boss with two phases: running phase that is found in 9 waves and boss phase in the final wave, found in Mouth Pool. The Mass Leech it uses can be applied to all birds)
  • Santa Pig (Can deal more damage to target after attacking with Sugar Slap, and can call Snow Pigs for support)

Puzzles and Dragons

More informations in this page.

Drones

Drones are special robotic pigs which so far, only appears in the event, Raiding Party. Most have passive skills which allows them to deal more damage to the bird matching their color

  • Tinkered Drone (weakest drone)
  • Black Hunter Drone (deals more damage to Bomb; can remove all helpful effect from target)
  • Sneaky (Stronger version of Black Hunter Drone; can give healing effect to an ally which also removes harmful effect)
  • Fiery (deals more damage to Red; it can reduce target's attack power and make it take more damage from all red-colored drones)
  • Red Hunter Drone (deals more damage to Red; can attack two birds at once, but second bird takes less damage; targets which were gooed by Fiery will take more damage)
  • Doom Drone (This drone can make all birds take more damage, self-destruct to deal huge damage to all birds and pigs and call for a drone every 2 turns)
  • Crafty (Deals more damage to Matilda; its attack can heal the weakest pig and it can reduce all allies's taken damage by 35%)
  • Hasty (Deals more damage to Chuck; it can attack 5 random enemies and can command all pigs to attack one target)
  • Projector Drone (Can create a clone of any random pig but with 10% of the copied pig's health)
  • White Hunter Drone (Deals more damage to Matilda)
  • Blue Hunter Drone (deals more damage to The Blues; wet targets take more damage)
  • Frosty (Deals more damage to The Blues; stronger version of Bule Hunter Drone. Wets all targets and can freeze (stun) one wet target)

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