|Angry Birds Go!|
Current app icon
|Length (in levels):||N/A|
|Released:||November 26, 2013 (New Zealand)|
November 27, 2013 (Australia)
December 3, 2013 (Brazil)
December 9, 2013 (Mexico)
December 11, 2013 (Worldwide)
|Platforms:||Android (2.3.3 and up), iOS (6.0 or later), Kindle Fire, Windows Phone 8, Blackberry, Apple TV|
It is the seventh installment of Angry Birds, and was released on November 26, 2013 in New Zealand, one day following in Australia, and on December 11, 2013 worldwide. A countdown app was released on October 31, 2013.
The game involves downhill racing, with upgrade-able vehicles and character-specific powers. The game also uses the Telepods like Angry Birds Star Wars II, as in karts that can be 'teleported' into the game.
The first information about the Angry Birds Go! appeared on June 12, 2013, while Rovio posted a small preview image and the game. A few days later, it was also announced that the game will be released for iOS and Android (later it was announced that the game was also be available on Windows Phone 8 and BlackBerry). Before the beginning of game production company Rovio has signed an extended license agreement with Hasbro, which they produce toys and games under the brand Angry Birds. Hasbro will be involved in the development of Angry Birds Go!, and in conjunction with LucasArts continue working on Angry Birds Star Wars. Development lasted long enough for a long time the news about the game almost did not come (probably due to the development of Angry Birds Star Wars II).
On October 31, 2013, Rovio released a countdown app called Countdown to Angry Birds Go!, where you can get acquainted with the characters, TelePods, little acquainted with the gameplay, and watch game trailers. It is also possible to gain points, for example, going every day to the application.
On November 26, 2013 the game came early in the New Zealand App Store. One day following in Australia, and then it became available on December 11, 2013 on worldwide.
Note: The plot was removed in v2.0 update.The story starts when the pigs are ready to race on the Piggy Island, while the birds are looking down on them. The Chronicler Pig is making the prizes. The piggy that is in third place will win shoes, the second place piggy will win an apple, and the winner will win a big cake. The birds see the cake and want to eat it, making them join the race with the pigs.
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- Main Article: GO! Karts
- Note: The gameplay for v2.0 update is different than the previous version. To see v1 gameplay, go to Angry Birds Go!/Gameplay (Version 1)
In Angry Birds Go!, there are various racing modes and many characters to race with and against. There are 12 playable characters in the game. The very first character that you get to race with is Red. You can recruit more characters by completing events. Each event has a required CC (cake capacity), so make sure you increase your kart's CC by upgrading it.
v2.0 has massive changes from v1.0, campaign has been redesign and introduce with new features such as energy system, a new upgrade system for karts, new tournaments (unlock at Rank 4), new challenges, and a rank system where you earned XP to level up and unlock from the boxes () such as coins, new karts, and tickets. (Rank 50 is a max rank)
There are five upgrades:
Once you do, you will get an new kart every time you upgrade them with blueprints.
- Race () - A classic race with up to seven other racers. To pass this event, finish in the top 3.
- Time Boom () - Dodge obstacles and get to the finish line before the time-bomb explodes.
- Fruit Splat () - Race against minion pigs and splat the fruits until the bar is empty. Sub Zero has a counterpart of this called "Ice Splat", where players splat fruit-flavored desserts rather than the fruits themselves. When the player empties all the fruits on the bar, the fruits on the track change into coins. This is the most important goal for this race, not what place you finish in. The pigs will also splat fruits so it is important to stay ahead of the pigs regardless.
- Boss Battle () - A duel with a new racer in a track. Boss Battle typically appears as the the 5th/Last Track in a level, and one of the rewards is being able to use that boss in your racing team.
- Daily Races - Unlock at Rank 3. Daily Races is where you can earn stars from competing in one of three races. If you meet the objective of the race you get awarded stars multiplied by the difficulty selected (Easy (x1), Medium (x2), and Hard (x3)), and sometimes if on Wi-Fi/cell data you can watch a video for a few more. Otherwise you get nothing for a failed run. When you get the required number of stars listed you can earn prizes such as tickets or coins. You can select any difficulty prior to each race. The races and your star counts reset and change after 24 hours. They also adjust to your selected cart so your high CC kart will face other comparable high CC karts. This is a replacement of "Daily Events" from v1.0.
- Coins (): Coins are the main in-game currency. They appear as small gold coins with Red's face on them. They appear in every track and can be collected to increase the amount of awarded coins when finishing a race, and there are big-sized coins worth × 50. They are mainly used to purchase upgrades for the player's karts with upgrade parts, and it's also used for purchase 3 upgrade parts at the shop (starting at × 100 for regular parts, × 1,000 for Rare parts, and × 10,000 for Epic parts).
- Gems (): Gems are the premium in-game currency. They appear as small, hexagonal, shiny blue gems. Gems are used to purchase refill energies, to upgrade karts when you don't have enough coins, and to open premium toolboxes ( × 40 for open 1 prize and × 400 to open 11 prizes). A handful of gems are given out with some toolboxes, otherwise you will have to perform an in-app purchase. Version 1.0 players will get gems for their purchased karts after updating their game and logging on to their Rovio account.
- Energy (): Energy replaces the cupcake scheme from v1.0. They are used to enter races, and can be replenished by waiting, watching video ads, or spending gems (or probably rank up). When your energy is below what is needed for a race, a special video ad option is offered where the player can wait four hours to get full energy plus × 20 on top of it.
- Tickets (): Tickets, which are introduced in v2.0, are used to purchase toolboxes. They are awarded from meeting the goals of certain daily challenge races, ranking in tournaments, or getting stars in some of the episode event races. You can also get a ticket from watching the video ad at the redemption part of the shop, but must wait four hours before you can watch another one.
- Upgrade Parts: Upgrade parts are the new item to introduce in v2.0 where you upgrade your kart with × 500 for each of them (or gems if you don't enough coins). They appear like a medal with a wrench symbol on them. There are 3 upgrade parts are regular part (), Rare (), and Epic (). They can be found in campaign, toolboxes, or at the shop for buying them ( × 100 for regular parts, × 1,000 for Rare parts, and × 10,000 for Epic parts, with incremental cost for each subsequent part until the shop refreshes its inventory). Another upgrade part, Blueprints (), allows you to level up your kart. Blueprints are found from winning certain campaigns or sometimes in toolboxes.
- Toolboxes: Toolboxes are the new item to introduce in v2.0. They appear as a toolbox, and are opened by tickets. When you attain certain ranks, the game offers a better toolbox which contain rarer prizes (images below). They only found at the shop, you can open the toolbox for × 40 for open 1 prize and × 400 to open 11 prizes.
In v2.0 update, you'll get only one power-up by after watching the advertisement videos.
- King Sling (): When this Power-Up is activated, the slingshot will become a large, gray, more advanced version of the normal slingshot. When the player takes off from the King Sling, they will be propelled very far, very similar to a headstart. This is the only returning Power-Up in this game, for the King Sling also appears as a Power-Up in Angry Birds.
- Kart Repair (): Prior to the 2015 update (v1.6.2), when this Power-Up is activated, the player's kart will automatically be repaired whenever their kart is damaged.
- Leaf Blower (): This Power-Up replaced the Boost Power-Up during the July 2014 update (v1.4.0). When this Power-Up is activated, a metal fan will appear on the player's kart, which spouts out leaves as it moves. This fan allows the player's kart to accelerate much faster, as well as increasing its speed.
- Turbo Kart (): This Power-Up replaced the Target Kart Power-Up during the 2015 update (v1.6.0). When this Power-Up is activated, the player is given a kart that looks very much like a poorly designed version of Kyle Larson's NASCAR. This kart has lightning bolts on the front and the word "Turbo" on the back. This kart has a high top speed and accelerates very fast, however, much like with every other Power-Up, it can only be used in that particular race and will not appear as an available kart to drive in the game.
Each characters has special powers, giving them additional opportunities in the races. In Boss Battle, each of the characters (except Red, due to him being the default character) has different abilities next to their regular powers. In v1.0, they can use it repeatedly, but in v2.0, they only use it once.
Activates a speed boost leaving a trail of red flames in the air for about half a second, possibly a reference to his Mighty Feathers Power. Starter character in v2.0.
Note: This ability is a refrence to Mushroom in various Mario Kart games
|Detonates his kart, leaving nearby opponent's karts spinning out and damaging them at the same time, giving Bomb a minor speed boost. His own kart is not affected by the blast. In Boss Battle, he throws bombs towards the player. In v2.0, playable after getting one star on Campaign Level 1 Race 5.|
|Surrounds herself with a large, transparent, pink bubble that protects her kart from any possible damage while flying through the air and swooping coins and fruits within its radius. In Boss Battle, she blows bubbles backwards or forwards. In v2.0, playable after getting one star on Campaign Level 2 Race 5.|
|Expands into a large rolling sphere. While rolling with his inflated body, he can swoop up coins, fruits and ice cream cones. It also appears that while inflated, he is able to collect up to three rows of coins and splat fruits. While inflated, Bubbles has enough power to literally toss other racers into the air, force them forward, or knock them back. It is a power mixture of Red and Stella, hence the speed boost and size expansion, respectively. In Boss Battle, he spawns a TNT Crate, a box of coins, or a box of boost, tied to a balloon backwards. In v2.0, playable after getting one star on Campaign Level 3 Race 5.|
|Launches a large propelled egg bomb at racers in front of her. When the egg bomb explodes, it will spin-out any racers nearby. In Boss Battle, she spawns spinning eggs backwards. In v2.0, playable after getting one star on Campaign Level 4 Race 5.|
|Launches dynamite sticks at racers in front of him, which can be used up to three times, giving him a minor speed boost. Its only disadvantage is its short range, but if a dynamite stick explodes near a racer, they will spin out. In Boss Battle, he launches 3 TNT Rockets at once backwards. Also called Moustache Pig. At the end of the Boss Battle if you lose, it reads "Moustache Pig loves the taste of victory!". In v2.0, playable after getting one star on Campaign Level 5 Race 5.|
|Rapidly hovers over the track with his balloons, similar to Stella. While flying, you don't need to steer, but you can't collect coins, splat fruits, or (above ground) travel up high as the autopilot, as it will automatically bring you back down to ground level. In Boss Battle, he hurls Minion Pigs' backwards to slow down the player. In v2.0, playable after getting one star on Campaign Level 6 Race 5.|
|Preforms three mini speed boosts (all of these boosts are the same length as Red's). In Boss Battle, they hurl a stone block, a wooden block and a glass block backwards. In v2.0, playable after getting one star on Campaign Level 7 Race 5.|
|Forms a storm over his own kart, that shocks nearby opponents, leading to their karts spinning out for a while. Although the storm appears to be slightly weaker than Bomb's explosion, Terence also gets a minor speed boost from using his special power. In Boss Battle, he spawns big rocks backwards. In v2.0, playable after getting one star on Campaign Level 8 Race 5.|
|Creates a tornado, sending it forward in a direct line before his kart. Opponent racers who are hit by the tornado, spins out. Additionally, the tornado can collect coins, splat fruits, and destroy blocks and TNT crates in front of him. In Boss Battle, he shoots boomerangs backwards. In v2.0, playable after getting one star on Campaign Level 9 Race 5.|
Uses his helmet as a shield, spinning around him. The helmet also speeds up his kart and can be used to spin out nearby racers, knock obstacles, or pick up fruit/coins. Each helmet lasts for about 15 seconds or until the kart runs into too many obstacles or the side of the track. In a typical race, the helmet can be used three times, with any use afterwards costing gems. typical race, In Boss Battle, Corporal Pig throws TNT Crates backwards. In v2.0, playable after getting one star on Campaign Level 10 Race 5.
Note: This ability is a reference to acquiring 3 green/red shells in various Mario Kart games.
|Uses a mega speed boost. While doing so, time completely stops temporarily, thus giving the player more reaction time on the track. It appears that when racing against Chuck, when he uses his special ability, he will loose a large amount of speed for a portion of around 30 seconds, making it very easy to win a race. In Boss Battle, he leaves wheel boosts behind. In v2.0, playable after getting one star on Campaign Level 11 Race 5.|
|Same ability as Chuck's special power, only goes longer.
Note: He's no longer playable in v2.0 update ownards.
|Mechanic Pig appears in the kart selection and cutscenes. When tapped on, he will either give gameplay advice, make comments, or laughs if you tap him many times. He also appears in lose screen with his surprise expression.|
In v1.10.0 Halloween update, he was removed from kart selection for space limitation purposes.
|Minion Pigs are not playable, but they do appear in game modes, which are:|
Race Mode - They have the role of a minor disturbance.
|Chronicler Pig only appears in the beginning of the cutscene and King Pig cutscene.|
In v1.4.0, he was a old sprite model of Senna Bird.
For this game's achievements, see Angry Birds Go! Achievements.
For this subject's image gallery, see Angry Birds Go!/Gallery.
The game has received mixed reviews, with a Metacritic score of 60% based on 22 reviews. The Guardian liked the gameplay and was not overly bothered by the in-app purchases. Tech2 did not like the energy system, which only allows you to play five races with a bird, after which they are locked unless you wait or unlock with crystals (which are slowly earned in-game or with an in-app purchase) and did not like the vehicle upgrade process using in-game currency that is slowly earned by racing or with an in-app purchase for coins.
Angry Birds Go! Create
Angry Birds Go! Create was a web game created by Goo Create and Rovio Entertainment as the part of Code Week. It was released somewhere around October 2014, the production took about 4 months. There's not much information about this game since it's currently shut down for both desktops and tablets.
The gameplay is where the players build their own racing games and share them with your friends.
- The game gives some resemblance to the original Angry Birds, with the appearance of the Slingshot and power-ups.
- The game uses Hal in his new design from the Coca-Cola Trailer.
- All of the characters appear in their Toons design, except Hal (although it's possible that Hal might appear in Angry Birds Toons with his Coca-Cola Trailer appearance) and the Minion Pigs.
- On the cover of the Jenga tower knockdown game, if you look closely, you can see the Pirate Pig Attack game. This also happens with the Trophy Cup Challenge game.
- CC in real life stands for Cubic Centimeter, but according to Mechanic Pig, it stands for Cake Capacity.
- This is probably because you are racing for a cake.
- The letter "L" next to the kart names denotes the Level of the kart.
- This is the first Angry Birds game to be played in a 3D perspective, as well as the first to feature three-dimensional CGI graphics.
- This is the second free full game, the first one being Angry Birds Rio.
- The game gives you the option to steer by tilting or touching.
- Just like the original game, you can use sponsored power-ups in this game.
- When the player finishes all brackets in a mode, the challenges will be available in that mode. Completing challenges will reward you gems.
When you tap a character in its habitat in the big tree, the character commonly says "Hi" or "Hey".The tree character selection was removed as a part of v2.0 update.
- This is the only game besides Angry Birds, Seasons and Rio to have all the birds in it.
- Whenever a kart has been fully upgraded, the kart will "level up" and change in appearance, and the name of the kart will change too.
- In order to unlock an episode, you have to recruit all characters in the previous episode.
- When you pick a kart for Race or Versus, all the racers will be using a variant of that kart. This was true prior to the March 2014 update (v1.2.0).
- A few characters are not seen in their actual karts in their cutscenes nor in their Champion Chase. This is clearly a result of the developers' oversight.
- Bomb's real kart is Big Bang, but in Seedway Cutscene 5, he goes by Big Boomer, and in his Champion Chase, he goes by Roofster. Both Roofster and Big Boomer are variants of Big Bang.
- Chuck's real kart is Mega Rocket, but in Stunt Cutscene 5, he goes by Wall Magnet, and in his Champion Chase, he goes by Rocket Racer. Both Rocket Racer and Wall Magnet are variants of Mega Rocket.
- Its worldwide release date was on the 4th anniversary of the first game.
- This is the first game that Sponsored power ups change his name. The second was Angry Birds Transformers when State Farm (in the US) changes to Shieldor (Energonicon).
- All characters in Champion Chase uses their L3 kart counterpart.
- In v1.0: When looking at a Champion Chase, it says "Defeat (character) 3 times to unlock "them" for every character, but this only makes sense with The Blues.
- For some reason, after the Thanksgiving/Christmas update (v1.11.1), the app now crashes after startup.
- However, after the Chinese New Year update (v1.12.0), it was fixed.
- Sometimes, if your game crashes, your process will be reset unless connected to Facebook or Rovio account.
- All process is erased in the v2.0 update, even when connected to Facebook or Rovio account.
- This game has many bug issues in the v2.0 update, that includes game crashes, the player have stuck on the level, and problems with upgrading the kart.