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Bamboo Forest - 8 is the eighth level of Bamboo Forest in Angry Birds Epic. It is a wave stage. When this level is finished, the player may spin for 3 Seeds. This level introduces Shogun, who can deal triple damage and can make all pigs have a 50% chance to deal critical damage.

Battle Hint[]

Knights (Low damage deals only half the damage.)

These dutiful pigs are Ironclad and take only half the damage if the attack damage is too low.

Hint: Use strong attacks to overcome the damage reduction penalty.



Cutscenes[]

The birds are here and ready to rescue Red! The two Black Ninjas guarding Red's cage are terrified, so they call Prince Porky! He has just done some adjustments to his air balloon while travelling here from Desert Island. Now his air balloon has a long rope tied with a hook. He swings the hook onto Red's cage, and flies to the Volcano Cliff with the cage while the two Black Ninjas are ready to battle with the birds.

Pigs[]

Wave 1[]

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Shogun

Shogun


ABEpicHP (Transparent) 1299

PigAbilities1

Whirlwind

Deals 3x 62 damage.

PigAbilities5

Way of the Pig

All allies have a 50% chance for critical damage each hit. Lasts 2 turns.

PigAbilities6

Ironclad

Passive: Damage less than 100 deals only half the damage.


Wave 2[]

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Will-O-Whisp

Will-o-Whisp


ABEpicHP (Transparent) 318

PigAbilities1

Flicker

Deals 83 damage.

PigAbilities5

Ethereal

Enemies attacking target ally have a 50% chance to miss. Lasts 3 turns.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.

Has an identical variant called Lamp Horror, as well as an identical boss variant named Mini Horror. Both variants appear in Chronicle Cave's Misty Hollow.


Lancer

Lancer


ABEpicHP (Transparent) 477

PigAbilities1

Lance Thrust

Deals 79 damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.



Mandarin

Mandarin


ABEpicHP (Transparent) 1113

PigAbilities1

Pinch

Deals 125 damage.

PigAbilities4

Diplomacy

Charge: 2 turns. Deals 38 damage to all enemies and reduces their attack power by 20% for 3 turns.

PigAbilities6

Incompetent Minions

Passive: Damage increases by 25% for each ally knocked out.


Wave 3[]

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Lancer

Lancer


ABEpicHP (Transparent) 380

PigAbilities1

Lance Thrust

Deals 63 damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.



Shogun

Shogun


ABEpicHP (Transparent) 1035

PigAbilities1

Whirlwind

Deals 3x 50 damage.

PigAbilities5

Way of the Pig

All allies have a 50% chance for critical damage each hit. Lasts 2 turns.

PigAbilities6

Ironclad

Passive: Damage less than 100 deals only half the damage.


Will-O-Whisp

Will-o-Whisp


ABEpicHP (Transparent) 254

PigAbilities1

Flicker

Deals 66 damage.

PigAbilities5

Ethereal

Enemies attacking target ally have a 50% chance to miss. Lasts 3 turns.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.

Has an identical variant called Lamp Horror, as well as an identical boss variant named Mini Horror. Both variants appear in Chronicle Cave's Misty Hollow.


Gallery[]

Strategy[]

Note: Don't use the Rage Chili on the first wave. At the second wave, use it for Bomb (once only) and at the third wave, use it on Matilda.

Strategy 1 (Somewhat Recommended)[]

Choose Matilda in Druid, Bomb in Pirate and The Blues in Tricksters. In every wave, heal with Matilda if the birds' health is not full, otherwise, attack with her. Then attack with the others in every turn. Repeat this over and over until you win or lose.

Strategy 2 (Mostly Recommended)[]

By: ThunderSlasher123

Choose Chuck in Rainbird, Matilda in Druid and Blues in Tricksters. In every wave, heal with Chuck if the birds' health is not full, otherwise, attack with him. In emergencies, heal with Matilda as well as Chuck to regain lots of health. Then attack with the others in every turn. Repeat this over and over until you win or lose.

Strategy 3[]

Choose Matilda in Princess, Bomb in Pirate and The Blues in Tricksters. Use the bird's strongest possible equipments.

In wave 1, at the first turn, attack the Shogun with all the birds. If the Shogun attacked, heal the attacked bird. If he activated Way of the Pig, dispel it with Tricksters. Then attack with Bomb. Repeat this until you win or lose the wave.

Then in wave 2, attack the Mandarin with all of the birds first. Heal the most hurt bird. Then attack the Mandarin until it dies. After the Mandarin dies, kill both Will-o-Whisps then the Lancer. Don't forget to heal. Cleanse with Tricksters after Mandarin attacks with Diplomacy.

In wave 3, do the same strategy of defeating the Shogun in wave 1. Then heal the most hurt bird (with Matilda or juices). Then attack and defeat the Lancers, then the Will-o-Whisp. If Will-o-Whisp activated Ethereal, dispel the pig with that effect with Tricksters.

In Summary[]

Shogun can increase chance of extra damage by 50%, so prioritize defeating him quickly!

Walkthroughs[]

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