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Sunken Pyramid is the seventh and final Daily Dungeon in Angry Birds Epic. It is located at the Eastern Sea. It can be replayed every Sunday. The Pharaoh Pig lies at the bottom of this ruined pyramid. What he lacks in health is made up for by his Cactus Knight guards and his massive attack.

Pigs[]

The pigs' health and attack powers are based on your current level, but we will show you the pigs' information at Level 14 below.

Wave 1[]

The player has to engage 3 Desert Pigs and 3 Wet Mummies.


DesertPig

Desert Pig


ABEpicHP (Transparent) 647

PigAbilities4

Blinding Strike

Deals 74 damage. Lowers target attack power by 33% for 2 turns.


Has an identical boss variant appearing in Eastern Cobalt Plateaus - 7.


Wet Mummy

Wet Mummy


ABEpicHP (Transparent) 493

PigAbilities4

Wet Sand Blast

Deals 48 damage with a 10% chance to stun target for 1 turn.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


Wave 2[]

BirdCatcher

Bird Catcher


ABEpicHP (Transparent) 419

PigAbilities4

Catch

Deals 63 damage. 5% chance to stun target for 1 turn.



CactusKnight

Cactus Knight


ABEpicHP (Transparent) 1602

PigAbilities4

Spiky Blow

Deals 40 damage. Target also takes 113 damage per turn for the next 3 turns.

PigAbilities5

Reflect

Enemies attacking the target receive 73 damage per attack. Lasts 3 turns.

PigAbilities6

Ironclad

Passive: Damage less than 99 deals only half the damage.


Lightning Pig

Lightning Pig


ABEpicHP (Transparent) 1386

PigAbilities1

Thunder Slash

Charge: 2 turns. Deals 294 damage. Lightning strikes other targets, dealing less damage with each strike.

PigAbilities5

Fully Charged

Enemies attacking target ally receive 110 damage each hit. Lasts 2 turns.

Has an identical boss variant called Tempest Pig, who appears in Magic Shield 2.


Wave 3[]

The player has to engage 2 Desert Pigs, 1 Cactus Knight, and 1 Mummy.


CactusKnight

Cactus Knight


ABEpicHP (Transparent) 1602

PigAbilities4

Spiky Blow

Deals 40 damage. Target also takes 113 damage per turn for the next 3 turns.

PigAbilities5

Reflect

Enemies attacking the target receive 73 damage per attack. Lasts 3 turns.

PigAbilities6

Ironclad

Passive: Damage less than 99 deals only half the damage.


DesertPig

Desert Pig


ABEpicHP (Transparent) 647

PigAbilities4

Blinding Strike

Deals 74 damage. Lowers target attack power by 33% for 2 turns.


Has an identical boss variant appearing in Eastern Cobalt Plateaus - 7.


Mummy

Mummy


ABEpicHP (Transparent) 493

PigAbilities4

Sand Blast

Deals 93 damage with a 5% chance to stun target for 1 turn.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


Wave 4[]

The player has to engage 3 Bird Catchers, 1 Adventurer, and 1 Archaeologist.


Adventurer

Adventurer


ABEpicHP (Transparent) 1540

PigAbilities4

Whiplash

Deals 171 damage and removes all the target's positive effects.

PigAbilities5

Counter

If target ally is attacked, it counters with its own attack dealing 200% damage. Lasts 3 turns.

PigAbilities6

Dirty Tricks

Passive: Immune to negative effects.


Archaeologist

Archaeologist


ABEpicHP (Transparent) 493

PigAbilities1

Headbutt

Deals 69 damage.



BirdCatcher

Bird Catcher


ABEpicHP (Transparent) 419

PigAbilities4

Catch

Deals 63 damage. 5% chance to stun target for 1 turn.



Wave 5[]

The player has to engage 2 Cactus Knights and the Pharaoh.


CactusKnight

Cactus Knight


ABEpicHP (Transparent) 1602

PigAbilities4

Spiky Blow

Deals 40 damage. Target also takes 113 damage per turn for the next 3 turns.

PigAbilities5

Reflect

Enemies attacking the target receive 73 damage per attack. Lasts 3 turns.

PigAbilities6

Ironclad

Passive: Damage less than 99 deals only half the damage.


Pharaoh

Pharaoh Pig


ABEpicHP (Transparent) 616

PigAbilities4

Blinding Sand

Charge: 3 turns. Deals 513 damage to all enemies, lowering their attack power by 15% for 2 turns.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.

The boss of Sunken Pyramid Dungeon. Also the only zombie pig who revives after 2 turns.


Strategy[]

The main threats in this dungeon are the mummies, the cactus knights, and the Pharaoh Pig in the last wave. One two-bird and Piggy McCool strategy is to use Capt'n Bomb and Princess or Druid Matilda, although the Princess class may be better for hitting cactus knights. For each wave, whip up Bomb before using his rage ability to take out most minion pigs. then clean up the remaining pigs, healing when necessary.

On the last wave, the Pharaoh Pig's charge attack deals a huge amount of damage to all your birds, but he has relatively low health, so knock him out first before he can use his deadly Sand Blast, then deal with the two cactus knights while the Pharaoh Pig is reviving

Summary[]

This level contains all pigs from the desert island or desert areas and is like a desert version of portokgua. Waves 1 to 4 are not so tough but watch out for the Mummies and Cactus Knights as they can inflict on you negative effects. Pharaoh Pig is not so tough in health terms but in attack terms he is very tough, so defeat him before he fully-charges his big attack and also handle the cactus knights as they might be tough! But at the end this dungeon isn't that hard

Gallery[]

Walkthroughs[]

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