Angry Birds Wiki

Hello, and welcome to the Angry Birds Wiki! A place where you could find or share information about the Angry Birds and Bad Piggies series. Before editing, take note of the following:

  • You can go to our Community Portal to get a quick start about us and what you can do to help!
  • Please read our Rules and Edit Manual before you begin editing.
  • Please read our Forum guidelines before you begin posting.
  • Per our image policy, any non-official or non-Angry Birds/Bad Piggies images must be added to said user's profile page, or else they may be deleted. If you are the artist yourself, you must select the "I created this image myself" ( {{Self}} template ) option when uploading.
  • Please make sure you do not post fanon material in our mainspace articles. For more info, go here.
  • Click here to create your userpage. Add some Userboxes to tell everyone about yourself!
  • Got any questions? Feel free to contact an administrator or a moderator for help.
  • Click here to learn more about the wiki's history.

The Angry Birds Wiki is happy to welcome you to the community and happy editing!

READ MORE

Angry Birds Wiki
Register
Advertisement
Angry Birds Wiki

For the location, see Pig Palace.

King Pig's Castle (Epic) is the fourth level of Pig City in Angry Birds Epic. It is a Castle stage. When this level is finished, the player may spin for 1 Treasure. (3 Paper if replaying) The Apprentice is introduced here. They are magic pigs who acts almost identical to Stick Pigs. However, instead of stumbling for their second attack option, they can cast a weak protective shield and reduce the damage taken by 10% on any pigs, even themselves.

King Pig is also fought here during the final wave. His attacks, however, are quite pathetic: Burp which deals very little damage and prevents the usage of the target's rage ability for 2 turns, which is the most harm he can do to the birds, and Weeping Cry, which just wastes 2 of his turns. His passive ability, Annoying, boosts all allies' attack power by 20%, which can make both Wizpig and Prince Porky hit slightly harder, which is the more dangerous part.

Wizpig has a new attack option for this battle: Weaken. He will charge for 2 turns before unleashing it on all birds. It deals no damage but in exchange, all birds deal 75% less damage for 2 turns.

Battle Hint[]

Special Enemy (Challenging and unique battle.)

This battle holds a unique challenging battle.

Hint: Observe your enemies abilities and watch out for weaknesses. Good luck!



Cutscenes[]

Before retrieving the fifth egg[]

King Pig is surprised when he sees the birds. So he calls Prince Porky to come and defeat the birds. Prince Porky calls the evil Wizpig to come out as well. Wizpig as well and shouts to the other pigs to frighten them. King Pig and Prince Porky were surprised while Wizpig laughs evilly again. He then goes to his position and the battle starts.

After retrieving the fifth egg[]

King Pig and Prince Porky have been defeated and the birds have got the fifth egg. But Wizpig uses his magic wand to get one of the eggs and the King's crown, doing his evil laugh in the process. He opens a portal that takes him outside the castle. While King Pig just stands there and cries, Prince Porky and Red are angry and yell at him to give back the crown and egg.

As Wizpig comes out, he laughs evilly while the others are scared because he stole both the egg and the crown. But he doesn't care and flies away. He flies to the top of Hog Head Mountain and laughs again. Then, he makes his own castle at the center along with five floating rocks around it. He puts the egg on the top of the castle while keeping the crown on his magic cloud. King Pig continues to cry while the others become really angry. Wizpig continues by creating his own army on the floating stones. He puts five different mage pigs to each of the floating stones. Then, he demands the five pigs to combine their powers and make a magic shield for his castle, and makes his last laugh. First, you must go to the top of the mountain and defeat all of the five mage pigs to make the shield break.

Pigs[]

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Wave 1[]

The player has to engage 1 Corporal and 4 Soldier Pigs.


LollyPopper

Corporal


ABEpicHP (Transparent) 718

PigAbilities1

Pummel

Deals 88 damage.

PigAbilities3

Lick

Charge: 2 turns. Heals 431 health.

Has an identical boss variant called Lolly Popper, which makes an appearance in Beard Forest 2.



SoldierPig

Soldier Pig


ABEpicHP (Transparent) 350

PigAbilities1

Bash

Deals 70 damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.



Wave 2[]

The player has to engage 1 Guard Captain and 2 Pig Guards.


GuardCaptain

Guard Captain


ABEpicHP (Transparent) 1050

PigAbilities1

Smack

Deals 98 damage.

PigAbilities5

Alarm

All allies receive 30% less damage for 3 turns.

PigAbilities6

Ironclad

Passive: Damage less than 277 deals only half the damage.



PigGuard

Pig Guard


ABEpicHP (Transparent) 508

PigAbilities4

Tickle

Deals 63 damage. Empties the Rage Chili by 5%.



Wave 3[]

The player has to engage 1 Pyropig and 4 Apprentices.


PyroPig

Pyropig


ABEpicHP (Transparent) 858

PigAbilities1

Rain of Fire

Charge: 2 turns. Deals 132 damage to all enemies.

PigAbilities5

Fire Power

Increases all allies' attack power by 30% for 2 turns.



Apprentice

Apprentice


ABEpicHP (Transparent) 245

PigAbilities1

Poke

Deals 42 damage.

PigAbilities5

Protective Bubble

Target receives 10% less damage. Lasts 3 turns.



Wave 4[]

The player has to engage 1 Royal Guard and 3 Soilder Pigs.


Royal Guard2

Royal Guard


ABEpicHP (Transparent) 1225

PigAbilities4

King Smack XXL

Deals 98 damage with a 35% chance for critical damage.

PigAbilities5

Restore Order

Target heals for 75% of all the damage it deals at the end of each turn. Lasts 3 turns.

PigAbilities6

Ironclad

Passive: Damage less than 277 deals only half the damage.



SoldierPig

Soldier Pig


ABEpicHP (Transparent) 350

PigAbilities1

Bash

Deals 70 damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.



Wave 5[]

ABEpicKingPig

King Pig


ABEpicHP (Transparent) 1925

PigAbilities4

Burp

Deals 7 damage and blocks target's rage ability for 2 turns.

PigAbilities5

Weeping Cry

Charge: 2 turns. The King cries and sobs. No effect at all! He's a wimp.

PigAbilities6

Annoying

Passive: Increases all allies' attack power by 20%.

One of the three bosses of King Pig's Castle, the other two being Prince Porky and Wizpig.



Wizpig (Transparent)

Wizpig


ABEpicHP (Transparent) H

PigAbilities1

Black Storm

Charge: 2 turns. Deals 104 damage to all enemies. Heals by 50% of dealt damage.

PigAbilities4

Weaken

Charge: 2 turns. Reduces attack power of all enemies by 75%. Lasts 2 turns.

One of the three bosses of King Pig's Castle, the other two being King Pig and Prince Porky.



Prince Porky

Prince Porky


ABEpicHP (Transparent) 350

PigAbilities1

Vicious Backstab

Deals 3x 70 damage.

PigAbilities5

Tit for Tat

Increases dealt and taken damage by 25%. Lasts 3 turns.

PigAbilities6

Dodge

Passive: Can't take more than D damage per attack.

Will only start appearing with Tit for Tat after Cobalt Pig Castle.


Three of these are summoned once every three turns:

Aid Bomb

Aid Bomb


ABEpicHP (Transparent) 35

PigAbilities5

Healing Flash

Charge: 2 turns. Heals all allies for 30% health.



Strategy[]

Strategy 1[]

Note: Don't use the Rage Chili on wave 1. Use it on wave 2 on Bomb (once only) and wave 3 on Bomb again when the Rage Chili is full (once only). At the fourth wave, use the Rage Chili to Bomb again (once only). At wave 5, when the Rage Chili is full, wait and attack like usual until the Aid Bombs go to the battlefield. Then, use it for Bomb immediately if Wiz Pig is not dead yet. When there're only King Pig and Prince Porky left, wait and attack like usual until the Rage Chili if full and use it for Red if the King has not been defeated yet. When there's only Prince Porky, wait and attack like usual until the Aid Bombs are on the battlefield. Then, use the Rage Chili to Bomb again.

Choose Red in Paladin, Matilda in Druid and Bomb in Capt'n. In all waves, heal with Matilda when the birds' healths are not full, otherwise, attack with her. Then attack with the others. The order of the attacking targets are:
Wave 1: Soldier Pigs then the Corporal when all the Soldier Pigs have been defeated.
Wave 2: Pig Guards and then the Guard Captain.
Wave 3: Apprentices first, then the Pyropig.
Wave 4: Defeat the Soldier Pigs and then the Royal Guard.
Wave 5: Wiz Pig first, then King Pig, and finally, Prince Porky (If the three Aid Bombs are on the battlefield and the Rage Chili is not filled yet, attack all three of them before it explodes, or else your enemy will get 30% more health!)

If the Rage Chili is full, do as we said at the Warning. Repeat this over until you win the whole battle or lose the whole battle.

Strategy 2[]

Choose Red as Samurai, Chuck as Rainbird, and Bomb as Capt'n/The Blues as tricksters. You need a few veggie cakes and potions. Heal by Chuck's Healing rain or use the potions. The order of attacks are:

  1. Corporal, then the Soldiers
  2. Pig Guards, then Guard Captain
  3. Pyropig, then the Apprentices
  4. Soldier pigs, then the Royal Guard
  5. Wiz Pig, then Prince Porky, and to end it, King Pig (Take out the aid bombs quickly)

Use the rage chili on Bomb or The Blues on 2nd wave, Red or Chuck on 3rd wave, Red or Bomb on 4th wave, and Chuck , then on Bomb or The Blues when Wiz Pig Died, then when the cheer/whip up is on Red, use it on him when Prince Porky gets KO'd.

Gallery[]

Walkthroughs[]

Advertisement