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Lake Land - 1 is the first level of Lake Land in Angry Birds Epic. It is a Wave stage. When this level is finished, the player may spin for 3 Crystal Water. Clearing this stage will unlock the Lake Land harvest spot.

Battle Hint[]

Wildlings (Gain bonus attack power while the Rage Chili fills up.)

These native pigs have Wilding to deal up to 50% more damage (1% bonus attack per 2% Rage Chili filled) depending on your filled rage Chili.

Hint: Keep the attack bonus of the Wilding ability low by spending your Rage ability right before Wildings use a big attack.



Enemies[]

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Wave 1[]

The player has to engage 3 Stick Pigs and 1 Brute.


StickPig

Stick Pig


ABEpicHP (Transparent) 389

PigAbilities1

Poke

Deals 52 damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.



Brute

Brute


ABEpicHP (Transparent) 1254

PigAbilities1

Smash!

Charge: 3 turns. Deals 348 damage.




Wave 2[]

NaturePig

Nature Pig


ABEpicHP (Transparent) 957

PigAbilities4

Tremor

Charge: 2 turns. Deals 92 damage to all enemies, reducing their attack power by 25% for 2 turns.

PigAbilities5

Revitalization

Heals all allies for 144 health each turn for 3 turns.



Brawler

Brawler


ABEpicHP (Transparent) 1188

PigAbilities4

Whonk!

Charge: 3 turns. Deals 246 damage and stuns target for 1 turn.

PigAbilities6

Wildling

Passive: Gains bonus attack power while the Rage Chili fills up.


Wave 3[]

Chieftan

Chieftain


ABEpicHP (Transparent) 825

PigAbilities1

Unbroken Will

Deals 92 damage.

PigAbilities3

Spiritual Guide

Charge: 2 turns. Heals all allies for 206 health.

PigAbilities6

Incompetent Minions

Passive: Damage increases by 25% for each ally knocked out.


Frost Hog

Frost Hog


ABEpicHP (Transparent) 1238

PigAbilities4

Shattering Blow

Charge: 3 turns. Deals 246 damage. Target receives 49 damage each turn for 3 turns.

PigAbilities6

Wildling

Passive: Gains bonus attack power while the Rage Chili fills up.



Strategy[]

Warning: On the first wave, don't use the Rage Chili to anyone. From wave 2, anytime, use the Rage Chili to Matilda if the birds' healths are under 65%, or use it to Red if otherwise.

Choose Red in Samurai and Matilda in Druid and Bomb in Cannoneer (or if you have Berserk, use it). In every waves, attack every turn with Red and Bomb, then, heal with Matilda if the birds' health is not full, otherwise, attack with her. When, the Rage Chili is full, do as what we said at the "Warning". Then, you need to activate Red's secondary skill on the target that Brute, Brawler or Frost Hog has chosen when it's almost time for them to attack! Repeat this over and over until you win the entire battle or lose the entire battle.

Gallery[]

Walkthroughs[]

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