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Moorlands - 1
|Enemies|| Frost Hog x1|
|Eastern Sea - 2||Moorlands - 2|
Moorlands - 1 is the first level of Moorlands. The big brutes you've been fighting have taken the Moorlands as their territory. Proceed with caution, as the last thing you want is to be crushed by these giants.
See Difficulty System for more informations.
Shattering Blow - Charge: 3 turns. Deals 327 damage. Target also takes 65 damage per turn for the next 3 turns.
Wilding - Passive: Gains bonus attack power while the Rage Chili fills up.
Smash! - Deals 459 damage.
Choose Red in Samurai, Matilda in Druid and Bomb in Cannoneer (or if you have Berserk, use it!). Heal with Matilda if the birds' healths are not full and if they're full, attack with her. Then attack with the other birds. Use the Rage Chili for Bomb if there are 2 pigs or for Red if there are only a pig on the battlefield and for Matilda if a bird's health is under 80% when the Rage Chili is full! Also, use Red's secondary skill on one of the pigs' targets to attack which have the lowest current health. Remember to defeat the Frost Hog before you attack Brute! Repeat this over until you win or either lose.