Mountain Pig Castle is the fourth castle of Angry Birds Epic.
Cutscenes
Before retrieve the fourth egg
Wizpig flies in front of the birds... and then he flies into his position. Prince Porky also jumps to his position to defeat the birds together with Wizpig.
After retrieve the fourth egg
Wiz Pig and Prince Porky has been defeated and this time there's no way for them to run because the birds stand on their way. Then, the birds rescued the fourth egg! The birds happy while they didn't realized that Wiz Pig and Prince Porky is running away from the Mountain Pig Castle! Red goes up to the top of the castle and shout those two birds to give the fifth egg back. But whatever, they have rescued the fourth egg. Wiz Pig and Prince Porky are angry and when they look at the Chronicle Cave, an another light turns on for the fourth egg! So they runs away and leaves the birds behind. But then, Prince Porky also jumps on his clouds and goes with him too! Prince Porky made Wiz Pig frightened and that makes he can't control the magic cloud anymore. They fly with a very fast speed and make a very strong wind, making the Royal Guard, the one who stands next to King Pig's Castle falls and dies. Luckily, they have stopped the clouds when the clouds are almost crash King Pig! King Pig asks them where are the five eggs that he has commended. Then they look at the clouds which is carrying the eggs. But the cloud have only one egg! The King sad in disappointment. But because one egg is enough, Wiz Pig puts the fifth egg on top of King Pig's Castle.
Difficulty
6. Hard
Pigs
Wave 1
Tickle - Deals 63 damage. Empties the Rage Chili by 5%.
Unbroken Will - Deals 98 damage.
Spiritual Guidance - Charge: 2 turns. Heals all pigs for 25% health.
Incompetent Minions - Passive: Damage increased by 25% for each knocked out ally.
Wave 2
Chilly Blow - 50% chance to immediately remove helpful effects from target. Deals 63 damage.
Iceshards - Deals 3x42 damage.
Freezing Cold - Charge: 2 turns. Deals 46 damage to all enemies. Their rage ability is blocked for 2 turns.
Wave 3
Iceshards - Deals 3x42 damage.
Freezing Cold - Charge: 2 turns. Deals 46 damage to all enemies. Their rage ability is blocked for 2 turns.
Mimic - Deals 105 damage. Steals any received healing by target onto the pig with the lowest health. Lasts 3 turns.
Refresh - Heals target for 375 health.
Wildling - Passive: Gains bonus attack power while the Rage Chili fills up.
Wave 4
Tick Tack - Charge: 2 turns. Deals 70 damage all enemies.
Tick Tack - Charge: 2 turns. Deals 4 damage to all enemies.
Wave 5
Black Storm - Charge: 2 turns. Deals 210 damage to all enemies. Heals by 50% of dealt damage.
Dark Energy Attackers receive 105 damage. Lasts 2 turns.
Drain Life - Increases received healing by 100%.
Vicious Backstab - Deals 3x42 damage.
Tit for Tat - Increases dealt and taken damage by 25%. Lasts 3 turns.
Dodge - Passive: Ignores damage greater than 97.
Strategy
Warning: Don't use the Rage Chili on wave 1. Use it on wave 2 on Red (once only) and wave 3 on Red again when the Rage Chili is full for the first time but from the second time and so on, use it for Matilda. Also, watch out for Ice Shaman for his Mimic power. But don't worry, after you defeat the Ice Shaman, give the Rage Chili to Matilda and you can heal again. At the fourth wave, don't use the Rage Chili to Bomb to destroy all the bombs. Attack with the birds and destroy all the Royal Bombs in 2 turns. Don't worry about the Trap Bombs on both wave 4 and wave 5 because they only deals 4 damage. At wave 5, when the Rage Chili is full, wait until Wiz Pig attack. Then, after he attack, use it for Matilda when Prince Porky is not die yet. When there're only Wiz Pig left, wait until the Rage Chili if full and then wait until Wiz Pig's Dark Energy power is expired, use it for Red.
Choose Red in Samurai, Matilda in Druid and Bomb in Cannoneer. In all waves, heal with Matilda when the birds' healths are not full, otherwise, attack with her. Then attack with the others. The order of the attacking targets are:
Wave 1: Guard Pigs and then the Chieftain
Wave 2: Frostpig and then the Snowpigs
Wave 3: Ice Shaman first, then the Frostpig
Wave 4: Royal Bombs only!
Wave 5: Prince Porky and then Wiz Pig (don't attack the Trap Bomb except when Wiz Pig's Dark Energy power is not expired yet)
Also, at wave 5, use Red's secondary skill on the bird which have the lowest current health when Wiz Pig is about to attack! Repeat this over until you win or lose.
Strategy 2
Choose Chuck in Rainbird, Matilda in Druid, and The Blues in Rogues. Make sure the birds have their mastery ranks level 3-5. Level rank must be 11.
Wave 1 - First attack with the Chieftain with all birds. Then heal the most hurt bird (both with Matilda and Chuck). Then use Cupcake Trap on the bird with highest health. Heal the bird will Cupcake Trap. Then repeat until you defeat all the pigs.
Wave 2 - Attack the Frost Pig first with all birds. Then heal the most hurt bird. Apply Cupcake Trap to bird with highest health. Remember to heal that bird. Repeat this until pigs are defeated. If chili is full, give it to Matilda if health is low. Give it to Chuck when birds' health are high.
Wave 3 - Attack the Ice Shaman first. Then heal. Give the chili to Chuck when full (3 times only). Give it to Matilda when health is low (unlimited). Repeat until you defeat the pigs.
Wave 4 - Only attack the Royal Bombs. Ignore the Trap Bombs. Heal if you didn't defeat one of the Royal Bombs. Heal with all the potions you have (heal them until birds have full health for the next wave).
Wave 5 - As what I said in Wave 4, birds' health must be full when you enter. Attack WizPig first, then give the chili to Chuck when full. Give to Matilda when health is low. Keep repeating until WizPig is defeated. Attack Prince Porky with all birds. Then heal The Blues with Chuck, Matilda and potions. Apply Cupcake Trap to themselves. Then heal when Porky attacked. Then attack until he's defeated. Porky may be defeated after a few times he attacked the Blues.
Gallery
Walkthroughs
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