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Pig Prison

ABEpicLevelStage5 (Wave 3)
Zone Cobalt Plateaus
Type Wave Battle
Wave 1 Pre-Chuck

1x PigGuard


Post-Chuck (no numbers due to variances in enemy number)

PigGuard


StickPig


Rogue


1x (not 100% of the time) WealthyRogue


Post-Matilda (no numbers due to variances in enemy number)

BirdCatcher


PigGuard


StickPig


Rogue


1x (not 100% of the time) WealthyRogue

Wave 2 Pre-Chuck

1x PigGuard


Post-Chuck (no numbers due to variances in enemy number)

PigGuard


StickPig


Rogue


1x (not 100% of the time) WealthyRogue


Post-Matilda (no numbers due to variances in enemy number)

BirdCatcher


PigGuard


StickPig


Rogue


1x (not 100% of the time) WealthyRogue

Wave 3 Pre-Chuck

2x PigGuard


1x GuardCaptain


1x 30px


Post-Chuck (no numbers due to variances in enemy number)

GuardCaptain


PigGuard


StickPig


Post-Matilda (no numbers due to variances in enemy number)

GuardCaptain


PigGuard


StickPig

Main Prize Stone :3
Progression
Previous Next
South Beach - 2 Cobalt Plateaus - 1

Pig Prison is the first level of Cobalt Plateaus in Angry Birds Epic. It is a wave level. When this level is finished, the player may spin for 3 Stone.

Pig Guard and Guard Captain are introduced here.

Pig Guards attack every turn and will drain part of the birds's rage chilli while Guard Captain is the first pig with the Ironclad ability, which makes him take only half the damage if it is less than a certain value.

Guard Captain's specialty is to give all allies a shield that will reduce the amount of damage received.

This level is a tutorial for wave battles, which teaches you how to win wave battles without losing much HP from your birds.

This is also the only level where you can fight an imprisoned Chuck, who will defeat all the other pigs if the HP reaches 0.

Clearing this stage will allow you to use Chuck.


Cutscenes

Note: This cutscene occurs after reducing Imprisoned Chuck's health to 0.

Chuck was freed. To make sure the pigs regretted kidnapping him, he unleashed a powerful attack that knocked out the other pigs's health to 0.

Note: This cutscene occurs after clearing this stage.

Chuck has been freed by Red. Prince Porky is very angry because of that but he still stood where he was to see how strong they were.

Enemies

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.

Before Unlocking Chuck

Wave 1

PigGuard Pig Guard

ABEpicHP (Transparent) 65

PigAbilities4

Tickle

Deals 6 damage. Empties the Rage Chili by 5%.



Wave 2

PigGuard Pig Guard

ABEpicHP (Transparent) 65

PigAbilities4

Tickle

Deals 6 damage. Empties the Rage Chili by 5%.



Wave 3

You have to engage 2 Pig Guards, 1 Guard Captain and 1 Imprisoned Chuck.

PigGuard Pig Guard

ABEpicHP (Transparent) 65

PigAbilities4

Tickle

Deals 6 damage. Empties the Rage Chili by 5%.




GuardCaptain Guard Captain

ABEpicHP (Transparent) 240

PigAbilities1

Smack

Deals ??? damage.

PigAbilities5

Alarm

All pigs receive 30% less damage. Lasts 3 turns.

PigAbilities6

Ironclad

Passive: Damage less than ??? deals only half the damage.



Imprisoned Chuck Tansparent Imprisoned Chuck

ABEpicHP (Transparent) 45

PigAbilities1

Save Me!

Destroy the cage to save Chuck free!


If you reduce the hp to zero, Chuck will wipe out all enemies on the battlefield.


After Unlocking Chuck

Added pigs that can appear in this stage:

  • Stick Pig
  • Wealthy Rogue
  • Rogue

Here are each pig's stats:

PigGuard Pig Guard

ABEpicHP (Transparent) 100

PigAbilities4

Tickle

Deals 12 damage. Empties the Rage Chili by 5%.




StickPig Stick Pig

ABEpicHP (Transparent) 48

PigAbilities1

Poke

Deals 7 damage.




Rogue Rogue

ABEpicHP (Transparent) 88

PigAbilities1

Backstab

Deals 2X 6 damage.




GuardCaptain Guard Captain

ABEpicHP (Transparent) 240

PigAbilities1

Smack

Deals 9 damage.

PigAbilities5

Alarm

All pigs receive 30% less damage. Lasts 3 turns.

PigAbilities6

Ironclad

Passive: Damage less than 27 deals only half the damage.



Note: Will not appear all the time. Can appear as part of a wave.

WealthyRogue Wealthy Rogue

ABEpicHP (Transparent) 115

PigAbilities8

Run away

Charge: 3 turns. Runs away, never to be seen again!

PigAbilities6

Full Pockets

Passive: Drops a Snoutling after taking damage.

Wealthy Rogues appears randomly in some waves (levels, dungeons, caves, or castles). When defeated, 50 snoutlings are rewarded to the player, which provides an advantage when collecting them for class upgrades and potion upgrades.


And here are each of the wave's combination:

Wave 1 and 2
Enemy Number that appears
Pig Guard 1 0 1 0
Rogue 0 1 1 2
Stick Pig 1 2 0 0
Total number per wave 2 3 2 2
Wave 3
Enemy Number that appears
Guard Captain 1 0
Pig Guard 0 2
Stick Pig 1 0
Total number per wave 2 2

After Unlocking Matilda

Bird Catcher was added as well. Also, the pigs has been buffed in their stats.

Here are each pig's stats:

PigGuard Pig Guard

ABEpicHP (Transparent) 145

PigAbilities4

Tickle

Deals 18 damage. Empties the Rage Chili by 5%.




StickPig Stick Pig

ABEpicHP (Transparent) 70

PigAbilities1

Poke

Deals 12 damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.




BirdCatcher Bird Catcher

ABEpicHP (Transparent) 68

PigAbilities4

Catch

Deals 13 damage. 5% chance to stun target for 1 turn.




Rogue Rogue

ABEpicHP (Transparent) 110

PigAbilities1

Backstab

Deals 2X 4 damage.

PigAbilities2

Sneer

Laughs stupidly. No effect at all!




GuardCaptain Guard Captain

ABEpicHP (Transparent) 300

PigAbilities1

Smack

Deals 28 damage.

PigAbilities5

Alarm

All pigs receive 30% less damage. Lasts 3 turns.

PigAbilities6

Ironclad

Passive: Damage less than 27 deals only half the damage.



WealthyRogue Wealthy Rogue

ABEpicHP (Transparent) 115

PigAbilities8

Run away

Charge: 3 turns. Runs away, never to be seen again!

PigAbilities6

Full Pockets

Passive: Drops a Snoutling after taking damage.

Wealthy Rogues appears randomly in some waves (levels, dungeons, caves, or castles). When defeated, 50 snoutlings are rewarded to the player, which provides an advantage when collecting them for class upgrades and potion upgrades.


And here are each of the wave's combination:

Wave 1 and 2
Enemy Number that appears
Bird Catcher 4 3 3 3 3 2 2 1 1 1 0 0
Pig Guard 1 1 0 1 1 1 1 1 1 1 1 1
Stick Pig 1 1 1 1 2 0 3 3 0 1 1 2
Rogue 0 0 1 1 0 2 0 1 3 2 3 2
Total number of enemies in wave 6 5 5 6 6 5 6 6 5 5 5 5
Wave 3
Enemy Number that appears
Guard Captain 1 1 0
Pig Guard 1 2 3
Stick Pig 2 0 1
Total number of enemies in wave 4 3 4

Strategy

Before Unlocking Chuck

Just attack every turn for wave 1 and 2. In wave 3, attack just the cage to win (since destroying Chuck's cage will result in Chuck instant killing all the other pigs.)

After Unlocking Chuck

You need to be careful when you fight this stage. it is suggested that you focus on the pig with the lowest health so as to reduce the amount of damage taken. It is advised to have Matilda or be at a higher level before re-attempting this stage.

Gallery

Walkthroughs

Angry Birds Epic Pig Prison Walkthrough01:54

Angry Birds Epic Pig Prison Walkthrough

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