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Pig Prison is the first level of Cobalt Plateaus in Angry Birds Epic. It is a wave stage. When this level is finished, the player may spin for 3 Stone. The Pig Guard and Guard Captain are introduced here.

Pig Guards attack every turn and will drain part of the birds' Rage Chili while the Guard Captain is the first pig with the Ironclad ability, which makes him take only half the damage if it is less than a certain value.

The Guard Captain's specialty is to give all allies a shield that will reduce the amount of damage received.

This level is a tutorial for wave battles, which teaches you how to win wave battles without losing much HP from your birds.

This is also the only level in the game which contains Imprisoned Chuck, who will defeat all the other pigs if its HP reaches 0.

Clearing this stage will allow you to use Chuck.

Battle Hint[]

Knights (Low damage deals only half the damage.)

These dutiful pigs are Ironclad and take only half the damage if the attack damage is too low.

Hint: Use strong attacks to overcome the damage reduction penalty.



Cutscenes[]

Note: This cutscene occurs after reducing Imprisoned Chuck's health to 0.

Chuck was freed. To make sure the pigs regretted kidnapping him, he unleashed a powerful attack that killed the pigs.

Note: This cutscene occurs after clearing this stage.

Chuck has been freed by Red. Prince Porky was enraged but continued standing where he was.

Enemies[]

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Before Unlocking Chuck[]

Wave 1[]

PigGuard

Pig Guard


ABEpicHP (Transparent) 65

PigAbilities4

Tickle

Deals 6 damage. Empties the Rage Chili by 5%.



Wave 2[]

PigGuard

Pig Guard


ABEpicHP (Transparent) 65

PigAbilities4

Tickle

Deals 6 damage. Empties the Rage Chili by 5%.



Wave 3[]

The player has to engage 2 Pig Guards, 1 Guard Captain and 1 Imprisoned Chuck.


PigGuard

Pig Guard


ABEpicHP (Transparent) 65

PigAbilities4

Tickle

Deals 6 damage. Empties the Rage Chili by 5%.




GuardCaptain

Guard Captain


ABEpicHP (Transparent) 240

PigAbilities1

Smack

Deals 33 damage.

PigAbilities5

Alarm

All allies receive 30% less damage for 3 turns.

PigAbilities6

Ironclad

Passive: Damage less than ??? deals only half the damage.



Imprisoned Chuck Tansparent

Imprisoned Chuck


ABEpicHP (Transparent) 45

PigAbilities1

Save Me!

Destroy the cage to free Chuck!


Chuck will defeat all enemies in the final wave once his cage is destroyed.



After Unlocking Chuck[]

Added pigs that can appear in this stage:

  • Stick Pig
  • Wealthy Rogue
  • Rogue

Here are each pig's stats:

PigGuard

Pig Guard


ABEpicHP (Transparent) 100

PigAbilities4

Tickle

Deals 12 damage. Empties the Rage Chili by 5%.




StickPig

Stick Pig


ABEpicHP (Transparent) 48

PigAbilities1

Poke

Deals 7 damage.


This variant only appears before the player completes Desert Pig Castle, after which he will start having Stumble as a passive ability.



Rogue

Rogue


ABEpicHP (Transparent) 88

PigAbilities1

Backstab

Deals 2x 6 damage.


This variant only appears before the player completes Desert Pig Castle, after which he will start having Sneer as a passive ability.



GuardCaptain

Guard Captain


ABEpicHP (Transparent) 240

PigAbilities1

Smack

Deals 9 damage.

PigAbilities5

Alarm

All allies receive 30% less damage for 3 turns.

PigAbilities6

Ironclad

Passive: Damage less than 27 deals only half the damage.



Note: Will not appear all the time. Can appear as part of a wave.

WealthyRogue

Wealthy Rogue


ABEpicHP (Transparent) 115

PigAbilities8

Run away

Charge: 3 turns. Runs away, never to be seen again!

PigAbilities6

Full Pockets

Passive: Drops 1 snoutling per hit received.

Wealthy Rogues randomly appear throughout the map, and are fairly common. They drop 50 snoutlings upon defeat.



Here are each of the wave's combinations.

Wave 1 and 2
Enemy Number that appears
Pig Guard 1 0 1 0
Rogue 0 1 1 2
Stick Pig 1 2 0 0
Total number per wave 2 3 2 2
Wave 3
Enemy Number that appears
Guard Captain 1 0
Pig Guard 0 2
Stick Pig 1 0
Total number per wave 2 2

After Unlocking Matilda[]

The Bird Catcher was added as an additional enemy. Also, the pigs' stats have been buffed.

Here are each pig's stats:

PigGuard

Pig Guard


ABEpicHP (Transparent) 145

PigAbilities4

Tickle

Deals 18 damage. Empties the Rage Chili by 5%.





BirdCatcher

Bird Catcher


ABEpicHP (Transparent) 68

PigAbilities4

Catch

Deals 13 damage. 5% chance to stun target for 1 turn.





GuardCaptain

Guard Captain


ABEpicHP (Transparent) 300

PigAbilities1

Smack

Deals 28 damage.

PigAbilities5

Alarm

All allies receive 30% less damage for 3 turns.

PigAbilities6

Ironclad

Passive: Damage less than 27 deals only half the damage.



WealthyRogue

Wealthy Rogue


ABEpicHP (Transparent) 115

PigAbilities8

Run away

Charge: 3 turns. Runs away, never to be seen again!

PigAbilities6

Full Pockets

Passive: Drops 1 snoutling per hit received.

Wealthy Rogues randomly appear throughout the map, and are fairly common. They drop 50 snoutlings upon defeat.



Here are each of the wave's combinations.

Wave 1 and 2
Enemy Number that appears
Bird Catcher 4 3 3 3 3 2 2 1 1 1 0 0
Pig Guard 1 1 0 1 1 1 1 1 1 1 1 1
Stick Pig 1 1 1 1 2 0 3 3 0 1 1 2
Rogue 0 0 1 1 0 2 0 1 3 2 3 2
Total number of enemies in wave 6 5 5 6 6 5 6 6 5 5 5 5
Wave 3
Enemy Number that appears
Guard Captain 1 1 0
Pig Guard 1 2 3
Stick Pig 2 0 1
Total number of enemies in wave 4 3 4

Strategy[]

Before unlocking Chuck[]

Just attack every turn for wave 1 and 2. In wave 3, attack just Chuck's cage to win (since destroying Chuck's cage will result in Chuck instantly killing the other pigs).

After Unlocking Chuck[]

You need to be careful when you fight this stage. it is suggested that you focus on the pig with the lowest health so as to reduce the amount of damage taken. It is advised to have Matilda or be at a higher level before re-attempting this stage.

In Summary[]

  • Waves 1 and 2: A lot of Common Pigs appear in this level, so this should be relatively easy. Pig Guards can empty your Rage Chili, Bird Catchers can stun the player, and Wealthy Rogues are rare, so take them out as quick as possible.  
  • Wave 3: Guard Captain can cover himself and his allies in shields to reduce damage, and his passive ability, Ironclad, can make low damage deal only half. Try beating him immediately.

Gallery[]

Walkthroughs[]




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