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Star Reef - 2

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EpicLogo

Star Reef - 2

SR2W3
Zone Star Reef
Type Wave Battle
Wave 1 2x Ghost


1x Poltergeist


1x StinkyZombie

Wave 2 2x Zombie


1x ZombieKnight

Wave 3 1x FrankenPig


1x StinkyZombie

Main Prize Flotsam :3
Progression
Previous Next
Star Reef - 1 Star Reef - 3

Star Reef - 2 is the second level of the Star Reef. This level introduces the following: Ghost, an undead that revives 2 turns after knockout but poses no threat, Poltergeist that deals heavy damage to your birds after 2 turns and can reduce their attack power for 3 turns, Zombie Knight, a stronger version of Zombie who can also reduce your birds's attack power for 3 turns and Frankenpig, who attacks like your normal brute with all other birds receiving half of the target's damage and will revive 3 turns after knockout.


Pigs

Unless stated otherwise, there is only 1 of each type of pig. Each enemy's stats are shown per wave.

Wave 1

You have to engage 2 Ghosts, 1 Poltergeist and 1 Stinky Zombie.

Ghost Ghost

ABEpicHP (Transparent) 215

PigAbilities1

Boo!

Deals 59 damage.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.



Poltergeist Poltergeist

ABEpicHP (Transparent) 749

PigAbilities4

Kinetic Blast

Charge: 2 turns. Deals 164 damage. Reduces attack power by 15% for 3 turns.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.



StinkyZombie Stinky Zombie

ABEpicHP (Transparent) 455

PigAbilities4

Stinky Breath

Charge: 2 turns. Deals 33 damage. Target also takes 93 damage per turn for the next 3 turns.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


Wave 2

You have to fight 2 Zombies and 1 Zombie Knight.

Zombie Zombie

ABEpicHP (Transparent) 624

PigAbilities1

Smash!

Deals 67 damage.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.



ZombieKnight Zombie Knight

ABEpicHP (Transparent) 1029

PigAbilities4

Weakening Strike

Deals 74 damage. Reduces target's attack power by 15%. Lasts 3 turns.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


Wave 3

FrankenPig FrankenPig

ABEpicHP (Transparent) 1580

PigAbilities1

Stiff Touch

Charge: 3 turns. Deals 232 damage to target and 116 damage to all other enemies.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.



StinkyZombie Stinky Zombie

ABEpicHP (Transparent) 455

PigAbilities4

Stinky Breath

Charge: 2 turns. Deals 33 damage. Target also takes 93 damage per turn for the next 3 turns.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


Gallery

Strategy

Warning #1: Be careful! Poltergeist and Zombie Knight can lower your attack power and Stinky Zombie can provide poison to you! If the Rage Chili is full, give it to Matilda so she can cleanse these harmful effects!
Warning #2: Don't use the Rage Chili on wave 1. Use it for Matilda at wave 2 (once only) and for The Blues on wave 3 at the first time it is full. At the later times, use the Rage Chili for Matilda if the birds' healths are under 70% and if otherwise, use it continue for The Blues on wave 3 (unlimited).

Choose Matilda in Druid, Bomb in Cannoneer and The Blues in Rogues. In every waves, attack every turn with Bomb, then, heal with Matilda if the birds' health is not full, otherwise, attack with her. If Poltergeist, Stinky Zombie(except wave 3) or Frankenpig is about to attack, protect with The Blues on the bird that have the highest current health. Repeat this over and over until you win or lose.

Walkthroughs

Angry Birds Epic Star Reef Level 2 Walkthrough04:34

Angry Birds Epic Star Reef Level 2 Walkthrough

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