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Star Reef Castle

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EpicLogo

Star Reef Castle

Star reef castle5
Zone Star Reef
Type Castle
Wave 1 2x Rogue


1x StickPig


1x PyroPig

Wave 2 3x Mummy


1x LightningPig

Wave 3 1x ForestPigmies


1x NaturePig


1x PigmyShooters

Wave 4 1x StinkyZombie


1x Necromancer


1x Banshee

Wave 5 1x WizPig
Main Prize ABEpicTreasure (Transparent) x1
Seastar :3 after you got the treasure
Progression
Previous Next
Star Reef - 7 Bamboo Forest - 1
Eastern Cobalt Plateaus - 5
Banjo Bayou - 1

Star Reef Castle is the ??? level in Angry Birds Epic and it is the ??? Star Reef level. It is a Castle level. When this level is finished, the player may spin for 1 Chest (holding ???). (3 Sea Star if replaying)

Wiz Pig is first fought here. This castle holds the third egg.


Cutscenes

Before retrieve the third egg

Wizpig is here and he upgrades himself up!

After retrieve the third egg

Wizpig has been defeated and the birds are very happy and one of The Blues pokes him with a stick to find out if he is alive. But he is still alive and run away. Not just angry with the egg, he was also alarmed that the Blue Key (which can be used to unlock all of the Blue Pig Gates, which have blocked Bamboo Forest, Eastern Cobalt Plateaus and Banjo Bayou) has been fallen out of his protection and landed on the birds! The birds were cheering because they have retrieved the third egg! Wizpig was angry, so we cut to a shot of the Chronicle Cave's five lights, and for retrieving the third egg, the third light turned on. Not only that, because Wizpig has dropped the Blue Key (which can open all Blue Pig Gates) so the birds found it! Wizpig was even more angry, yet upset! He is not giving up, though - he is going far, far away to another castle, and the fourth egg pops on Mountain Pig Castle, which he definitely thinks he's better at and the Birds are worse at.

Difficulty

5.Considerably hard

Pigs

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.

Wave 1

You have to engage 2 Rogues, 1 Stick Pig and 1 Pyropig. Each enemy's stats are shown below.

Rogue Rogue

ABEpicHP (Transparent) 439

PigAbilities1

Backstab

Deals 2X 31 damage.

PigAbilities2

Sneer

Laughs stupidly. No effect at all!




StickPig Stick Pig

ABEpicHP (Transparent) 279

PigAbilities1

Poke

Deals 37 damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.




PyroPig Pyropig

ABEpicHP (Transparent) 978

PigAbilities1

Rain of Fire

Charge: 2 turns. Deals 118 damage to all enemies.

PigAbilities5

Fire Power

Increases the attack power of all pigs by 30%. Lasts 2 turns.



Wave 2

You have to engage 3 Mummies and 1 Lightning Pig. Each enemy's stats are shown below.

Mummy Mummy

ABEpicHP (Transparent) 319

PigAbilities4

Sand Blast

Deals 59 damage. 5% chance to stun target for 1 turn.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.



Lightning Pig Lightning Pig

ABEpicHP (Transparent) 898

PigAbilities1

Thunder Slash

Charge: 2 turns. Deals 186 damage. Lightning jumps to other targets, getting weaker with each jump.

PigAbilities5

Fully Charged

Attackers receive 70 damage. Lasts 2 turns.



Wave 3

ForestPigmies Forest Pigmies

ABEpicHP (Transparent) 678

PigAbilities1

Stampede

Deals 3x 22 damage.

PigAbilities7

Hoard

Charge: 3 turns. Calls Forest Pigmies as support.

PigAbilities6

Wilding

Passive: Gains bonus attack power while the Rage Chili fills up.



NaturePig Nature Pig

ABEpicHP (Transparent) 1157

PigAbilities4

Tremor

Charge: 2 turns. Deals 86 damage to all enemies. Reduces attack power by 25% for 2 turns.

PigAbilities5

Revitalization

Heals all pigs by 174 health per turn. Last 3 turns.




PigmyShooters Pigmy Shooters

ABEpicHP (Transparent) 598

PigAbilities4

Numbing Poison

Deals 3x 15 damage. Blocks the target's rage ability. Last 2 turns.

PigAbilities7

Hoard

Charge: 3 turns. Calls Pigmy Shooters as support.

PigAbilities6

Wilding

Passive: Gains bonus attack power while the Rage Chili fills up.


Wave 4

StinkyZombie Stinky Zombie

ABEpicHP (Transparent) 379

PigAbilities4

Stinky Breath

Charge: 2 turns. Deals 267 damage. Target also takes 77 damage per turn for the next 3 turns.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.



Necromancer Necromancer

ABEpicHP (Transparent) 838

PigAbilities4

Leech

Deals 20 damage. The Necromancer is healed by 80 health for the next 3 turns.

PigAbilities7

Call Undead

Charge: 3 turns. Summons undead allies.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.



Banshee Banshee

ABEpicHP (Transparent) 698

PigAbilities4

Siren Song

Deals 9 damage. Target also takes 93 damage per turn for the next 3 turns.

PigAbilities7

Cry for Help

Charge: 3 turns. Summons ghosts.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.


Wave 5

Wizpig (Transparent) Wizpig

ABEpicHP (Transparent) 3192

PigAbilities1

Black Storm

Charge: 2 turns. Deals 216 damage. Heals by 50% of dealt damage.

PigAbilities5

Power Up Shroom

Increases attack power by 100%. Lasts 3 turns.

PigAbilities6

Drain Life

Passive: Increases received healing by 100%.


Strategy

First strategy

Warning: Be careful! If you do not use the Banana Juice/Sea Berry Juice to the bird who is almost out of health, the pigs may attack the bird who is almost out of health and will knock you right out of the game!

Choose Red in Samurai, Matilda in Druid, and The Blues in Tricksters. In the first wave, you'll attack every turn with the birds (Rogues first, then Stick Pig, then Pyro Pig). Use Matilda's secondary skill to heal the birds if they are not at full health. If the Pyro Pig is almost ready to attack, defend the birds with Red's secondary skill. If a bird is closer to being out of health, it would be more recommended that you use Sea Berry Juice so you can heal the bird that is almost out of the game. (Hint: Do not use the Rage Chili in the first wave.) Then, in the second wave, immediately give the Rage Chili to Red, and then, attack every turn with the other Birds. If the Lightning Pig is almost ready to attack, defend the birds, and use Matilda's secondary skill to heal the birds as well (along the way if either bird is almost out of health). In other cases, use The Blues' secondary skill along the way to dispell harmful effects such as stun. Then, in the third wave, use Matilda's secondary skill again to heal the birds again at all times, and then attack every turn with the other birds, otherwise, if the Rage Chili is full, give it to Red. If the Nature Pig is almost ready to attack, defend the birds at all times, then dispell with the Blues' secondary skill. Remember to remove his revitalization effect with The Blues. When you enter the fourth wave, give the Rage Chili to The Blues, and then, attack with the other birds. Along the way, use Matilda's secondary skill so you can heal all of the birds. Then, in wave five, meet the evil genius himself - The Wizpig! Again, you can attack at every turn, but if your birds' health are not full, use Matilda's secondary skill first, then attack at every turn. Then, give the Rage Chili to The Blues so you can dispel, stun, and attack the Wizpig at the same time. Then, when the Wizpig is back in the game, use Matilda's secondary skill again to heal the birds, and then attack every turn. Ensure that your birds' health is full before Wizpig is ready to attack again. If Wizpig is almost ready, you must defend the birds or use Matilda's secondary skill to heal the birds, and remove his damage boost, otherwise, he will get you out of the game. Repeat this over until you win or lose.

Second strategy

Choose Matilda in Druid, Bomb in Cannoneer and The Blues in Rogues. Attack every turn in the first wave (except Matilda, if the birds' health is full, attack with her, otherwise, heal with her). Every attack at the first wave focus on Pyropig, then the Stick Pig and at last, the Rogues. Also, don't use the Rage Chili on anyone in this wave. At wave 2, use the Rage Chili immediately on Bomb to explode(once only). Then, try to defeat the Lightning Pig and then, all the Mummies(just like how to defeat the pigs at the first wave). At the third wave, use the Rage Chili on Matilda if it's full(twice only), if not, continue attacking the Pigmy Shooters first, then the Forest Pigmies then the Nature Pig(still attack just like wave 1 and wave 2). At the fourth wave, use the Rage Chili immediately to The Blues. Then, attack the Necromancer until he dies, kill the Banshee and then knock out the Stinky Zombie(just like the previous waves). Meanwhile, when the Rage Chili is full, use it immediately on Bomb. Then at the last wave, attack just like the previous waves to Wizpig(except when Wizpig is about to attack, use Bomb's secondary skill on himself and The Blues' secondary skill on any bird. Anytime when the Rage Chili is full, wait until Wizpig uses his secondary skill (Power Up Shroom) then use it for The Blues. Repeat these over until you win the entire battle or lose the entire battle.

Gallery

Walkthroughs

Angry Birds Epic Star Reef Castle Walkthrough08:46

Angry Birds Epic Star Reef Castle Walkthrough

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