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Volcano Island is a dungeon in Angry Birds Epic. It is located behind the Volcano Cliff and at the north of Bamboo Forest. It can be replayed every Thursday.When this level is finished, the player may spin for 150 in Normal or 250 in Elite. The ninjas have set up a dojo on this island. Fight your way through to fight the Little Ninja, who, despite his size, is a powerful martial artist.
Note: The stats below represent the pigs at level 11, the starting level for this dungeon. Future attempts of this dungeon will set the level to that of the player's.
Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.
Wave 1[]
The player has to engage 1 Master Ninja, 1 Black Ninja and 2 Red Ninjas.
Master Ninja
924
Four Season Strike
Deals 114 damage to all enemies with a 65% chance to remove all positive effects from all enemies.
Focus Chi
Target ally heals for 92 health each turn for the next 3 turns.
Dodge
Passive: Can't take more than 103 damage per attack.
Black Ninja
535
Spike Formation
Deals 3x 23 damage with a 35% chance each hit for critical damage.
Dodge
Passive: Can't take more than 103 damage per attack.
Red Ninja
512
Unseen Punches
Deals 2x 50 damage.
Flash bomb
Enemies attacking target ally have a 25% chance to miss. Last 3 turns.
Dodge
Passive: Can't take more than 103 damage per attack.
Wave 2[]
Mandarin
1022
Pinch
Deals 114 damage.
Diplomacy
Charge: 2 turns. Deals 34 damage to all enemies and reduces their attack power by 20% for 3 turns.
Incompetent Minions
Passive: Damage increases by 25% for each ally knocked out.
Black Ninja
535
Spike Formation
Deals 3x 23 damage with a 35% chance each hit for critical damage.
Dodge
Passive: Can't take more than 103 damage per attack.
Red Ninja
512
Unseen Punches
Deals 2x 50 damage.
Flash bomb
Enemies attacking target ally have a 25% chance to miss. Last 3 turns.
Dodge
Passive: Can't take more than 103 damage per attack.
Ninja Bowman
438
Ricochet
Deals 76 damage to target and 38 damage to other enemies.
Dodge
Passive: Can't take more than 103 damage per attack.
Wave 3[]
The player has to engage 2 Ninja Bowmen, 1 Shogun and 1 Red Ninja.
Ninja Bowman
438
Ricochet
Deals 76 damage to target and 38 damage to other enemies.
Dodge
Passive: Can't take more than 103 damage per attack.
Shogun
1193
Whirlwind
Deals 3x 57 damage.
Way of the Pig
All allies have a 50% chance for critical damage each hit. Lasts 2 turns.
Ironclad
Passive: Damage less than 82 deals only half the damage.
Red Ninja
512
Unseen Punches
Deals 2x 50 damage.
Flash bomb
Enemies attacking target ally have a 25% chance to miss. Last 3 turns.
Dodge
Passive: Can't take more than 103 damage per attack.
Wave 4[]
Pyropig
1193
Rain of Fire
Charge: 2 turns. Deals 144 damage to all enemies.
Fire Power
Increases all allies' attack power by 30% for 2 turns.
Master Ninja
924
Four Season Strike
Deals 114 damage to all enemies with a 65% chance to remove all positive effects from all enemies.
Focus Chi
Target ally heals for 92 health each turn for the next 3 turns.
Dodge
Passive: Can't take more than 103 damage per attack.
Black Ninja
535
Spike Formation
Deals 3x 23 damage with a 35% chance each hit for critical damage.
Dodge
Passive: Can't take more than 103 damage per attack.
Wave 5[]
Little Ninja
1946
Chi Block
Deals 3x 76 damage, emptying the Rage Chilli by 15%.
Draining Punch
Deals 3x 76 damage and heals for 50% of the damage dealt.
Dodge
Passive: Can't take more than 103 damage per attack.
The boss of Volcano Island Dungeon.
Strategy[]
Note: This strategy is for Normal mode only. Potions and class upgrades are recommended for doing this on Elite.
First, play the other levels until you get set items and upgraded birds. Then get back here and choose Red in Samurai, Matilda in Druid and Piggy Mc'Cool.
Wave 1 - Target the Master Ninja first. Then heal with Matilda and defend with Red. Focus on the Master Ninja until it dies. Then the two Red Ninjas are next. Heal with Matilda when birds' health is low. Then kill the remaining ninja in battle.
Wave 2 - Target the Mandarin until it dies, then the bowman, then the Red ninja and so on. When chili is full, give chili to McCool or Matilda, or, heal with the potions you've got. Defend.
Wave 3 - Fill the Rage Chili, then give it to Red. Heal with Matilda. Then defend after the ninjas' turn. Defeat the Shogun first, then the 2 Bowmen. Lastly, the Red Ninja. Don't forget to heal and defend.
Wave 4 - Drain the Master Ninja's health first, then fill Rage Chili and give it to Red. Heal with Matilda always and defend. Kill the Pyropig until it's dead, then the Master Ninja. Then keep healing until you have full health, then kill that ninja!
Wave 5 - Simply attack with all birds. Then heal and defend your birds. Give chili to Mc'Cool when full. Repeat this until you win or lose.
In Summary[]
The Little Ninja use Chi Block to empty your Rage Chili, and Draining Punch heals him for 50% of damage dealt.
Strange Site - 1 ·Strange Site - 2 ·Strange Site - 3 ·Strange Site - 4 ·Strange Site - 5 ·Strange Site - 6 ·Strange Site - 7 ·Strange Site - 8 ·Strange Site - 9 ·Strange Site - 10
Pig Lair
Pig Lair - 1 ·Pig Lair - 2 ·Pig Lair - 3 ·Pig Lair - 4 ·Pig Lair - 5 ·Pig Lair - 6 ·Pig Lair - 7 ·Pig Lair - 8 ·Pig Lair - 9 ·Pig Lair - 10
The Great Divide - 1 ·The Great Divide - 2 ·The Great Divide - 3 ·The Great Divide - 4 ·The Great Divide - 5 ·The Great Divide - 6 ·The Great Divide - 7 ·The Great Divide - 8 ·The Great Divide - 9 ·The Great Divide - 10
Hog Head Hollow - 1 ·Hog Head Hollow - 2 ·Hog Head Hollow - 3 ·Hog Head Hollow - 4 ·Hog Head Hollow - 5 ·Hog Head Hollow - 6 ·Hog Head Hollow - 7 ·Hog Head Hollow - 8 ·Hog Head Hollow - 9 ·Hog Head Hollow - 10
Pirate Bay - 1 ·Pirate Bay - 2 ·Pirate Bay - 3 ·Pirate Bay - 4 ·Pirate Bay - 5 ·Pirate Bay - 6 ·Pirate Bay - 7 ·Pirate Bay - 8 ·Pirate Bay - 9 ·Pirate Bay - 10