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Volcano Island is a dungeon in Angry Birds Epic. It is located behind the Volcano Cliff and at the north of Bamboo Forest. It can be replayed every Thursday.When this level is finished, the player may spin for 150 Snoutling in Normal or 250 Snoutling in Elite. The ninjas have set up a dojo on this island. Fight your way through to fight the Little Ninja, who, despite his size, is a powerful martial artist.

Pigs[]

Note: The stats below represent the pigs at level 11, the starting level for this dungeon. Future attempts of this dungeon will set the level to that of the player's. Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Wave 1[]

The player has to engage 1 Master Ninja, 1 Black Ninja and 2 Red Ninjas.


Master Ninja

Master Ninja


ABEpicHP (Transparent) 924

PigAbilities4

Four Season Strike

Deals 114 damage to all enemies with a 65% chance to remove all positive effects from all enemies.

PigAbilities3

Focus Chi

Target ally heals for 92 health each turn for the next 3 turns.

PigAbilities6

Dodge

Passive: Can't take more than 103 damage per attack.



Black Ninja

Black Ninja


ABEpicHP (Transparent) 535

PigAbilities4

Spike Formation

Deals 3x 23 damage with a 35% chance each hit for critical damage.

PigAbilities6

Dodge

Passive: Can't take more than 103 damage per attack.



Red Ninja

Red Ninja


ABEpicHP (Transparent) 512

PigAbilities1

Unseen Punches

Deals 2x 50 damage.

PigAbilities5

Flash bomb

Enemies attacking target ally have a 25% chance to miss. Last 3 turns.

PigAbilities6

Dodge

Passive: Can't take more than 103 damage per attack.


Wave 2[]

Mandarin

Mandarin


ABEpicHP (Transparent) 1022

PigAbilities1

Pinch

Deals 114 damage.

PigAbilities4

Diplomacy

Charge: 2 turns. Deals 34 damage to all enemies and reduces their attack power by 20% for 3 turns.

PigAbilities6

Incompetent Minions

Passive: Damage increases by 25% for each ally knocked out.



Black Ninja

Black Ninja


ABEpicHP (Transparent) 535

PigAbilities4

Spike Formation

Deals 3x 23 damage with a 35% chance each hit for critical damage.

PigAbilities6

Dodge

Passive: Can't take more than 103 damage per attack.



Red Ninja

Red Ninja


ABEpicHP (Transparent) 512

PigAbilities1

Unseen Punches

Deals 2x 50 damage.

PigAbilities5

Flash bomb

Enemies attacking target ally have a 25% chance to miss. Last 3 turns.

PigAbilities6

Dodge

Passive: Can't take more than 103 damage per attack.



Ninja Bowman

Ninja Bowman


ABEpicHP (Transparent) 438

PigAbilities1

Ricochet

Deals 76 damage to target and 38 damage to other enemies.

PigAbilities6

Dodge

Passive: Can't take more than 103 damage per attack.


Wave 3[]

The player has to engage 2 Ninja Bowmen, 1 Shogun and 1 Red Ninja.


Ninja Bowman

Ninja Bowman


ABEpicHP (Transparent) 438

PigAbilities1

Ricochet

Deals 76 damage to target and 38 damage to other enemies.

PigAbilities6

Dodge

Passive: Can't take more than 103 damage per attack.



Shogun

Shogun


ABEpicHP (Transparent) 1193

PigAbilities1

Whirlwind

Deals 3x 57 damage.

PigAbilities5

Way of the Pig

All allies have a 50% chance for critical damage each hit. Lasts 2 turns.

PigAbilities6

Ironclad

Passive: Damage less than 82 deals only half the damage.



Red Ninja

Red Ninja


ABEpicHP (Transparent) 512

PigAbilities1

Unseen Punches

Deals 2x 50 damage.

PigAbilities5

Flash bomb

Enemies attacking target ally have a 25% chance to miss. Last 3 turns.

PigAbilities6

Dodge

Passive: Can't take more than 103 damage per attack.


Wave 4[]

PyroPig

Pyropig


ABEpicHP (Transparent) 1193

PigAbilities1

Rain of Fire

Charge: 2 turns. Deals 144 damage to all enemies.

PigAbilities5

Fire Power

Increases all allies' attack power by 30% for 2 turns.




Master Ninja

Master Ninja


ABEpicHP (Transparent) 924

PigAbilities4

Four Season Strike

Deals 114 damage to all enemies with a 65% chance to remove all positive effects from all enemies.

PigAbilities3

Focus Chi

Target ally heals for 92 health each turn for the next 3 turns.

PigAbilities6

Dodge

Passive: Can't take more than 103 damage per attack.



Black Ninja

Black Ninja


ABEpicHP (Transparent) 535

PigAbilities4

Spike Formation

Deals 3x 23 damage with a 35% chance each hit for critical damage.

PigAbilities6

Dodge

Passive: Can't take more than 103 damage per attack.


Wave 5[]

Little Ninja2

Little Ninja


ABEpicHP (Transparent) 1946

PigAbilities4

Chi Block

Deals 3x 76 damage, emptying the Rage Chilli by 15%.

PigAbilities4

Draining Punch

Deals 3x 76 damage and heals for 50% of the damage dealt.

PigAbilities6

Dodge

Passive: Can't take more than 103 damage per attack.

The boss of Volcano Island Dungeon.


Strategy[]

Note: This strategy is for Normal mode only. Potions and class upgrades are recommended for doing this on Elite.

First, play the other levels until you get set items and upgraded birds. Then get back here and choose Red in Samurai, Matilda in Druid and Piggy Mc'Cool.

Wave 1 - Target the Master Ninja first. Then heal with Matilda and defend with Red. Focus on the Master Ninja until it dies. Then the two Red Ninjas are next. Heal with Matilda when birds' health is low. Then kill the remaining ninja in battle.

Wave 2 - Target the Mandarin until it dies, then the bowman, then the Red ninja and so on. When chili is full, give chili to McCool or Matilda, or, heal with the potions you've got. Defend.

Wave 3 - Fill the Rage Chili, then give it to Red. Heal with Matilda. Then defend after the ninjas' turn. Defeat the Shogun first, then the 2 Bowmen. Lastly, the Red Ninja. Don't forget to heal and defend.

Wave 4 - Drain the Master Ninja's health first, then fill Rage Chili and give it to Red. Heal with Matilda always and defend. Kill the Pyropig until it's dead, then the Master Ninja. Then keep healing until you have full health, then kill that ninja!

Wave 5 - Simply attack with all birds. Then heal and defend your birds. Give chili to Mc'Cool when full. Repeat this until you win or lose.

In Summary[]

The Little Ninja use Chi Block to empty your Rage Chili, and Draining Punch heals him for 50% of damage dealt.

Walkthroughs[]

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